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Tomas Egger

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Everything posted by Tomas Egger

  1. Ola Meester, EI Match Move works with nodal pans (tripods), if you need more complex shots, you will need trackers like SynthEyes. Thanks Tom
  2. Ola Meester :), Do you mean Match Mover (Autodesk)?? or any 3d tracking software? Thanks Tom
  3. Ola Joseph, Look my attached project, is it what you mean? MouseTrackerPROJ.zip What I did: 1) Added a Effector 2) Added a Ubershape Sphere 3) Parented the Ubershape on the Effector 4) Enabled the Effector “green” arrow animation icon 5) In the Effector Info window / X-Form Tab / changed the Position Key pop-up from Implicit to Explicit 6) Added the Mouse Tracker Plug-in and opened the interface 7) Clicked in the “Start Record” button 8) I selected the effector in the Camera Viewport window and started to move the effector 9) After finish the Effector Motion I clicked in the “Stop Record” button 10) Now the Apply button will be ready to be used, I clicked on it and chose the Effector and clicked Ok 11) Select the Effector and choose on Animator Menu Bar / Animation / Fit Selected Objects to Curve 12) Start Frame 0 and Maximum Fit Distance like 0.001 (small numbers like this force the path be exactly like your Mouse Motion) :) 13) Hit Ok and you will see your Sphere Path :) This plug-in is wonderful to animate anything by hand. Hope this help Thanks Tom
  4. Mouse tracker is an EI plug-in to record animation directly from mouse-drag input. The plug in will record a real- time mouse drag event and convert this data into custom animation frames which can then be applied to an object. Compatibility: EIAS7 & EIAS8 on both platforms (mac/pc) http://eias3d.com/WebDownloads/MouseTracker.zip Thanks EIAS3D Team
  5. Ola Brian, Yeap, no EI Modeler will be sad, since EIAS 9 have a new import system, Transporter will be not more a issue. We need to remember, we have a option to have a extra HD with OSX 10.6 in our machines or another partition. Thanks Tom
  6. Ola, Don't worry, everything is fine and we will reach our deadline here.. ;) Thanks Tom
  7. Ola Phungus, I'm out of the office, I will be able to test in the end of this week ;) I'm on IPhone now ;) We already have several EI / MDD experts here which can figure out.. Thanks Tom
  8. Hey Teague!!!! How are you my friend?? ;) Thanks Tom
  9. Ola James, I'm here... ;) Feel free to msg me Thanks Tom
  10. Ola Phungus, Sure, please, upload to us, if these files are big enough to our forum don't allow it, please, upload in our FTP. Thanks a lot Tom
  11. Ola Mark, We are waiting you ;) Thanks Tom
  12. Hey Mark, Each one which is not in our web page list is property of David Argemi, so, you will need to contact him directly, if you need his email, I can provide it. If you need any plug-in upgrade from our list which you already own it, please, email me directly. Thanks Tom
  13. Ola Mark, Some are, some aren't. I thought in use a special software to clean the "fake boots", but have a big chance to affect our real users. Thanks Tom
  14. Hehe, Thanks Mark!!! Tom
  15. Ola James, Feel free to msg me ;) Thanks Tom
  16. Ola James, Please, post your image and if possible a simple sample project ;) Thanks Tom
  17. Ola JP, Just sent you David's personal email ;) Thanks Tom
  18. Hey Matt, Really NICE!!! 1) If the group have 100% luminance, it will emit a bit of light (GI enabled) 2) To make it a light Object (Photon Maps), you need to make a selection set of it and in the Area Light tab, choose your selection set as Light Object pop-up. 3) Then you will need to setup the Photons tab. You can compose in After Effects with Glow too :) Any doubt, msg us Thanks Tom
  19. Ola Matt, Its possible, using some gradient shaders, semi-transparent groups deformed along paths.. the good side, they will be real 3D, but you will need more interactions than Particular for sure, the Bad side of Particular as you know, its not a “real” 3d. Thanks Tom
  20. Ola my friends!!!! Was yesterday!!! haha February 28th :) Thank you very much Rick!!!! and all family here :) Thanks Tom
  21. Ola rvlna, Awesome works, site and renders :) Thanks Tom
  22. Ola Wilson, Dont forget to join our Vimeo Channel :) We have several animations from Joe, like this one there or in our galleries. http://vimeo.com/channels/eias Thanks Tom
  23. Ola Loon, Good idea and sample.. :) Thanks Tom
  24. Ola Franky, We are now in a delicate process to implement a complex thing in EIAS 9.. :) Is it enough? :) Thanks Tom
  25. Ola Markus, We dont have plans to remove the dongle, for now :( We plan to release a DEMO version, which will be our first experience without the dongle. :) About handling huge amount of data, we handle better the data with our Animator 32bits with the improvements we did than some of our competitors which are already 64 bits cocoa, believe me. We are doing our changes, step by step, following our plans and we are going really fine. Lets see Thanks a lot Tom
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