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joseph56

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joseph56 last won the day on February 13 2022

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  1. Will the principles still apply to EIAS 10 or even other software programs?
  2. Looks cool! Was it rigged in EIAS too? How far is EIAS 10 in the development process at this point?
  3. Any news on EIAS 10? If apple goes to ARM chips what happens then?
  4. At first I could not import anything from Form z Jr into EIAS 9 demo or 8. Finally, these settings seem to work for FACT format. Still having trouble with other formats. Hope this works for other users!
  5. Happy New year! So, I recently tried to import a Human model obj. into Eias 8 and it did not bring in the uvs for some reason, which made applying the map impossible. I could not check use uvs in the group info box. It was greyed out. This is what I did: 1.I imported the file( https://www.food4rhino.com/resource/mei-posed-001) into EIAS 9 DEMO. and applied the map in there. 2. I reexported the model as a validated fact file which gave me the UVS in version 8, but the map still did not apply properly in version 8 for some reason. 3. I had to save the material from version 9 demo as well and then apply that in version 8. Finally, it worked!
  6. Molten GL might be something that could work on top of Metal. https://moltengl.com/moltengl/ There's a video here: https://cdm.link/2018/06/apple-to-open-source-cross-platform-gpu-tech-drop-dead/
  7. Here's some more info: https://www.extremetech.com/computing/270902-apple-defends-killing-opengl-opencl-as-developers-threaten-revolt If developers do revolt, it could be a real disaster for 3d on the mac. It sounds like a misguided idea, that will screw up a lot of games and apps. So the plan is to replace it all with Metal?
  8. There's also Lightwave 30 day demo which has this: https://docs.lightwave3d.com/pages/viewpage.action?pageId=1856437
  9. joseph56

    Chris E

    I don't have this problem at all in EIAS 8 in the texture map window. I'm using Sierra on a MacMini.
  10. Any teasers for the next release? I see Lightwave has finally released something new. It looks like Daz may be making a 64 bit version of Hexagon and it will be completely free.
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