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Tomas Egger

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Everything posted by Tomas Egger

  1. Ola Alex!! I like more the #5 and #6 awesome work ;) thanks tom
  2. Ola! Is it a simple project? more info? Yes, I need to agree, we are quite here, in the main forum, but we are fully crazy developing the next upgrade.. hehe :) a really complex one. Thanks Tom
  3. Ola Derryl! Cool, well done ;) thanks Tom
  4. Ola Dan! I mean when you choose the correct pixel ratio, you see your lens adapt to a correct physical version and you see the options in the lens pop-up. Thanks Tom
  5. Ola Danford! You contact Johnantan Banta (AG creator) directly, ag@agraphafx.com Hope that helps Thanks Tom
  6. Ola Danford! Probably the camera lens presets to match the real cameras. Thanks Tom
  7. Ola Kurt! I love cinefex! I have all collection ;) With all EIAS ads, would be awesome be in cinefex again !! Thanks Tom
  8. Ola Scott, As soon I have a few minutes to Dig the Konk tools, I will send you.. Thanks Tom
  9. Ola Steven! Command + Shift + H ;) Thanks Tom
  10. Ola Bill! More samples from Chip! Thanks Tom GRAVITY TUBE Accel 10a.mov GRAVITY TUBE Accel 30a.mov GRAVITY TUBE 02a.mov GRAVITY TUBE.zip
  11. Ola Bill, Project and Movie test from Chip :) Thanks Tom GRAVITY WAVE.zip GRAVITY ARRAY 02a.mov
  12. Ola! Cool!!! Great tip! Thanks Tom
  13. Ola Joseph! Just install EIAS 9.1 on windows which include the dongle installer directly! Thanks Tom
  14. Tomas Egger

    SimCloth?

    Ola Paul! Here: http://www.eias3d.com/forums/forum/19-software-download-links/ Thanks Tom
  15. Ola Steven! Really good! Thanksss Tom
  16. Ola, Try to import using .Lwo :) Thanks Tom
  17. Ola Chip! Thanks a lot for your kind words :) !!! EIAS 9.x was a transition for us, we fixed a lot of old EIAS versions problems, lots of new features and optimizations. The next upgrade is more like, “Ok, time to start to be fresh again :)” I am no doubt, we will like it a lot :) Thanks Tom
  18. Ola! I will remember the Igors! Thanks Tom
  19. Ola! Sorry my delay to answer, but if I remember well we improved the motion blur vector code fixing some artifacts problems on EIAS 9.1 ;) Thanks Tom
  20. Ola, Blair sent me a message: "It's very simple. We CAN'T debug without a project file that shows the problem." Thanks Tom
  21. Ola, Ok, I understand, I hope Blair is looking this thread. In the meanwhile, can you show us one of the problems you are having with PD? Thanks Tom
  22. Ola Greg! You told me you discovered How to make it run, is it not running? or have a bug? I don't understand. Its running on my machine. Here a carpet using PD: http://www.eias3d.com/wp-content/uploads/2012/10/07_15_v3.jpg Thanks Tom
  23. Ola Greg! Did you show Blair a simple sample project showing your problem? Thanks Tom
  24. Ola Greg! EIAS 9.1 is tons times better than any build from the previous owner. We choose to release the most stable version possible instead release a weak version with patches letting everybody crazy with all kinds of bugs. We don't like to work like that. Note: we are looking the texture system code these days.. Btw: Greg, found a way to reproduce your PC Rama bug? Thanks Tom
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