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Tomas Egger

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Everything posted by Tomas Egger

  1. Ola! Btw, I did more new experiments to improve light leaks without fix bad geometry. Thanks Tom
  2. Thanks for the tip! Tom
  3. Ola Scott! You can transfer projects from Mac to Pc and Vice and Versa without problems. Thanks Tom
  4. Ola Derryl! The only way I can think now is apply your shader in a plane in front of Camera, this plane will be full luminant, then you save it as a texture. Thanks Tom
  5. Ola Greg! Wonderful, please, send me, I want to post them with credits. Thanks! Tom
  6. Ola Kurt! Really cool! Thanks a lot Tom
  7. Ola! Congrats my friends! Jens and Alex! Germany deserved this amazing world cup!! Thanks Tom
  8. Ola Derryl! I will take a look! Thanks Tom
  9. Hey Tex! Say Hi to Ash! I really hope it will help a lot our users :) Thanks Tom
  10. Ola Michael! The only Modeler which I can think which cost something like $100 and just did a update is Silo from nevercenter, appears they started again the development. Thanks Tom
  11. Ola Michael! About the edges, Do you have Encage? to add more subdivisions in the chairs, for example? Thanks Tom
  12. Ola Michael! Awesome! I want to post all of them :) Thanks Tom
  13. Ola Michael! Wonderful !!!! Loved the light and render! Thanks Tom
  14. Ola! The ramp map or ramp shader only works in the attenuation of the reflection in the floor, it will work fine with already applied textures. This is a simple ramp, you can even build stylized ramps in Photoshop. Thanks Tom
  15. Ola Scott, If I understood well, its quite simple, you need only to apply a Ramp texture in the floor as a Reflectivity Map, I used here an AG_Ramp shader in this sample project. Reflex.zip Hope that helps Thanks Tom
  16. Ola, Take a look: http://xfrog.com/category/samples.html Thanks Tom
  17. Ola Scott! Your video was just posted in the Website! Did you use EIAS on WCIU film as well? Thanks Tom
  18. Ola Reuben! Here its is: http://www.eias3d.com/forums/topic/5721-paralumino-64-bits/ Thanks Tom
  19. Ola Reuben! Are they all the 64 bits versions on EIAS 9.1? PC? Thanks Tom
  20. Ola! Try to render in EIAS 8 and then in EIAS 9.1. New computers are faster and faster, but we did a huge work in EIAS 9.1 ;) Thanks Tom
  21. Ola Scott! Really nice and well done!!! All done with EIAS 9.1? Thanks Tom
  22. Ola Derryl! Exactly, Im glad they just changed, “Extended Coordinate Precision” is obsolete (EIAS 2.9). Thanks Tom
  23. Ola Steven! Btw: FormZ team will fix an old problem when exporting to Fact in the next FormZ build, they will remove a option which gives confusion and generate Bad .fact geometry. Im always in contact with FormZ team. Thanks Tom
  24. Ola Felix!!! Long time don't see you!! Nevercenter just contacted me, now, I will be waiting their fix and I will do the tests when available.. fingers crossed :) Thanks Tom
  25. Ola Joe! Please, send me the Silo thread in CG Talk. Thanks Tom
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