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Tomas Egger

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Everything posted by Tomas Egger

  1. Ola Steven! good idea :) thanks tom
  2. Ola Steven! Well done! Next upgrade will help visualizations like you did ;) btw: how was your render times? thanks tom
  3. Ola Shaddam! We really care about users wishes, lets only wait the release, your wish makes sense for us, we took more time than we wanted, because it's our second and most complex update ever ;) thanks tom
  4. Ola Shaddam! Nice to meet you! Both new OSX and Win 10 have these new privilegies problems, Win need to run everything as administrators.. thanks tom
  5. Ola Shaddam and Paul!! Hmmm, sounds like a lot of interesting requests!! Let's see what we will have in the next upgrade! We are like crazy here ;) thanks tom
  6. Ola Shaddam! ita a new OSX security change, several apps are suffering the same problem, the solution: 1) restore the "everywhere" option in the security system. unlock the pad lock, change tô AppleStore and change back to "Everywhere" http://osxdaily.com/2016/09/27/allow-apps-from-anywhere-macos-gatekeeper/ 2) after that download and EIAS 9.1 Demo version and copy to your apps folder, then run camera and Animator, that will solve the "3D icon body" missing, this happen because the new OSX doesn't allow Animator save new preferences. 3) after that install the full EIAS if you have a hardware dongle. the dongle installer which works in the recent systems are here: Dongle installer This recent OSX privilegies problem is solved in the next upgrade. Thanks Tom
  7. Hey Frank! We will need to check How Affinity Photo API works, you already can render EIAS as .psd sequence files (with layers), .png, .tga.. Thanks Tom
  8. Ola Alex! Just tested here.. added in simple groups (ubershapes) and the shader is working in 64 bits mode, let only the model you want with the shader and render, probably you found a bug using more complex models. Send me the a simple sample bug project, please. Thanks Tom
  9. Ola Frank! Yes, since they started the CC cloud updates, lots of problems appeared, the weakest part of AE is the 3D environment for composition for sure. note: I use AE since COSA 1.0 :) Thanks Tom
  10. Ola, The new Photoshop CC 2017 after the install doesn't come with Plug-in folder, to solve this, its simple, only create or move the Plug-in folder from an older Photoshop version to CC 2017 and it will work :) Thanks Tom Plug-ins.zip
  11. Ola, Contortionist, delete the Socket folder I sent in the zip file, probably is conflicting with yours and open the file again. Thanks Tom Ola, Here, a morph test.. please, look the example: Thanks Tom Morph.zip
  12. Ola! You need to export separated all the 3 files and Import only the first one and after that add the morphing target over the imported one, select the final target model. I did another method which can help you, do you have Contortionist from Northernlights? Here the attached project, I did the coil spline in FormZ, imported in EIAS, used contortionist to deform a Ubershape Cylinder and added two deformations, one in the plugin with the same Bezier and another one in Ubershape cylinder to scale when the Coil Squash, Its a another solution which works too :) Play with the parameters, Its a bit exaggerated in the deforms values.. Coil.zip Thanks Tom Coil.mov
  13. Ola! Here a simple project using deformations, but if you need a fully realistic deformation, you will need to maintain the volume of the coil spring, my suggestion is a morph, the coil in the both targets, stretched and deformed. Thanks Tom Coil.zip
  14. Ola, Did you try a spline deformation? Thanks Tom
  15. Ola Brian! I will check, but since we support it, It will need to work :) Thanks Tom
  16. Ola! Nice options :) http://xfrog.com/category/samples.html Thanks Tom
  17. Ola Felix! Thanks! A huge work was done :) Running to finish all changes. Thanks Tom
  18. Ola! The same as EI9.0/9.1 (10.6.X), about graphics enhacements.. lets see ;) ;) thanks tom
  19. Ola Brian! Yes, They are working.. :) Our goal is bring the more modern technology around and have more and more built-in tools :) Thanks Tom
  20. Hey Kurt! Our focus in this upgrade was almost 95% Animator :) Lots of important requests which we all want :) and some surprises. Thanks Tom
  21. Ola Paul! We are running like crazy.. I can't promise, but I always liked the idea :) Thanks Tom
  22. Ola my friends, We are hurrying to finish the new version of EIAS. Most of the features are complete, awesome, and cool. The last complex feature for this version is almost complete, which means it is nearly time to start the cycle of BUG hunting, documentation, and optimization. EIAS is ready for Apple's Mac OS 10.12 Sierra operating system and Microsoft Windows 10 All of the features we planned for this version will be present on day one of release. We'll keep you informed so stay tuned for further updates. Newsletter October 2016 Thank you, The EIAS3D Team
  23. Ola Mat. Sorry about that, Just msg me when you want. thanks tom
  24. Ola Maher! Totally Agree! I only want to finish this beta build which we are doing! Became sooooooo complex! Everybody will understand why after the release! I have a newsletter done to release from months ago, I am really anxious to finish here, ideas are always welcome! Thanks Tom
  25. Ola Viking! Did you watch them here? http://www.eias3d.com/category/video-tutorials/render/ glows: 1) do a selection set with your groups 2) add a master material with the glow feature slider changed and the color selected 3) in the world window / glow tab / add a layer and choose the glow groups selection set you did 4) with the selection set selected, change the glow Radius and intensity. dont forget to have glow check box enabled in the render window thanks tom
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