Hello, I am trying to use some useful EI materials I have made in the past, in other programs. In my opinion Maya is sorely lacking in material creation that software like aFractal and NX has. Before these are gone forever, I would like to make permanent textures out of them. Someone had a post on how to do it but I can't find it. I think it had to do with a non-reflective plane facing the camera but I am fuzzy on how the lighting works since it has to be so even. Thanks to anyone that help. -Derryl