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Tomas Egger

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Everything posted by Tomas Egger

  1. Ola Diego! The main difference about my setup and Adaptive Sky Map is: I have bounced colors in the groups of my scene, Adaptive Sky Map doesn't do that. And pay attention in the Sun light / Photon tab / Energy Bias, the default is 0.65 and I am using 0.9, this increase the bounced color. Second, Making Parallel light (Sun) bigger, Size U and V (emission area), also improve the Bouncing color. All these tricks make the render more realistic. Hope that helps Thanks Tom
  2. Ola Dieguito! Thanks a lot for your kind words! Here my setup, its a simple Dome Light, a Object light illumination based on Photons. Hope that helps Thanks Tom DOMElight_v2.zip
  3. Ola Dieguito, My guess, Greg found a particular bug. Thanks Tom
  4. Ola, This is a music video clip I did for two George's, my father, a great Brazilian art director which opened my mind for visuals and when I was 8, introduced me to another George, the one which made me dream with Sci-Fi and Fantasy. All done with Electricimage, After Effects and Photoshop. Hope you like my humble way to say "thanks" to both George's. Tomas Egger https://vimeo.com/eias3d/troopers
  5. Ola Brian! zipped mouth ;) let's see!! Greg, I know you are in Windows, which in my personal opinion give more Probs than Mac OS, but are you sure Animator is crashing because it's 32 bits? Really need a huge amount of Data to crash Animator, a lot more than 10million polys in Mac OS. maybe you found a constant bug? lets try to discover why? in the project which crash, look the statistic window and send me, after that find a reproducible step by step to make Animator crash! I am almost sure it's a simple bug than a memory limit. thanks tom
  6. Ola Brian! - Animator 64 bits will allow users to handle a huge amount of data in the main application, the limits will be your hardware ram. - lets remember one of ours EIAS3D main goals, bring new built-in tools which don't rely in 3rd party tools. - the 3rd party tools which we support will be updated to 64 bits too, not only for rendering, which many of them already are. thanks tom
  7. Ola Greg! I don't comment features release time. Our priority now is release the new upgrade ;) thanks tom
  8. Ola Greg! You know the answer! Animator 64 bits is important ;) thanks tom
  9. Ola Greg! We will need to discuss with Igors.. thanks tom
  10. Ola Brian! Try to change EIAS and Rama from this hard drive, see what happens. Thanks Tom
  11. Ola, Nope, no reports like this, Are you using a static IP? Thanks Tom
  12. Ola Greg! please, contact Blair, he asked me, he will refund you. thanks tom
  13. Ola Maher! Is it rendering in 32 bits mode? probably if you are in 64 bits, it will not work. Thanks Tom
  14. Ola, We are opening EIAS to render in several file formats, including sequences, TGA, PNG, Photoshop still image sequences.. to allow easier connections with other softwares. Thanks Tom
  15. Ola Joe! A built-in modeler is my personal dream :) thanks tom
  16. Ola my friend! Steven, please, contact me, let's see what we can do here in the Forum to open a materials library. Sorry, if we are distant here in the forum, we are pretty busy with the next upgrade which is really complex ;) note: Foam is a particular theme which I like and I am looking these days. Thanks Tom
  17. Ola Reuben! wonderful!!! thanks tom
  18. Hehe.. The only problem right now: we added soo many changes we want to be the most stable as possible, remember I was a EIAS broadcast version user 2.8.x version which was soo buggy and everything crashed EIAS.. Second, we still crazy here adding new cool ideas which we always dreamed to have and allowing our user base family be happy in the near future ;) thanks tom
  19. Ola Greg! I use a lot Mixamo! You can edit, loop, Rig based in your geometry and import in EIAS. https://www.mixamo.com Thanks Tom
  20. Ola Reuben! could you do a sample project with steps for me? Then I will add in the bug list! thanks tom
  21. Ola Joe! hehe.. We want to release the new upgrade as soon as possible! But we are really happy adding the new features ;) thanks tom
  22. Ola Greg! Could you try to create a video tutorial? I would like to post it to all user base :) Thanks Tom
  23. Ola Joe! thanks a lot for your report! probably a hacker! thanks tom
  24. Ola Greg! Just added in the list. Thanks
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