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Tomas Egger

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Everything posted by Tomas Egger

  1. Ola Mark! Thanks! Its really important the last optimization we are doing right now, we really would like to be faster, but its really complex. Tom
  2. Ola Thingmaker. Probably CJ Berg’s Instancer plug-in + wave deformation can give similar results too. Thanks Tom
  3. Ola Kurt, EIAS 9 features ended, we are finishing the last optimization and preparing to finish the last bugs, but you its interesting to see papers like your link. Some time ago, EIAS implemented “magnets” which was done to help me simulating “muscles” under the characters mesh. Take a look: http://www.ottostudios.com/OTTOSTUDIOS/Tutorials/Tutorials.html Thanks Tom
  4. Ola David, Yeap, sorry, but its needed. :( Thanks Tom
  5. Ola Surfren, When you bought this dongle? Does appear a stick glued in the purple dongle with the word “DUO”? normally a error like "Hardware key error: Key not plugged in #3" is caused because this dongle is not a DUO, so, doesnt work in the new Mac Intel machines. The last test you can try is connect the Dongle directly in the Mac, instead of the USB keyboard. If doesnt work, probably you will need to buy a replacement DUO dongle in our website. Thanks Tom
  6. Ola Sufren, Are you sure you are running a DUO dongle? Thanks Tom
  7. Ola Joe, Are you planing to use GI in your renders? with that size, probably Camera 8 will not handle it, need to test. Camera 9 eats everything :) Thanks Tom
  8. Ola Phungus, I already read it, I really would love to had released EIAS first, but we dont want to release a premature build, which can have serious problems. Example, Autodesk release Maya 2012 and tons of Hot fixes after, Maya users are totally irritated with this procedure. Since, Its our first upgrade, we want to do correctly and do everything possible for the next releases to have shorter development time. I really hope you can understand us. Thanks Tom
  9. Ola Mike, Waiting to post :) Thanks Tom
  10. Ola! Cool! Please, send me images! I would like to post in our website with your credits! Thanks Tom
  11. Ola David, Thanks a lot for your tip! Tom
  12. Ola Vince! Same route. Thanks Tom
  13. Ola!! Excellent website!!! My goal will be always let our user base family happy with EIAS. Thanks Tom
  14. Ola Vince, If I remember well, you will need to open the 2.9 file on EI Universe, then open on EIAS 6.5 and after that in a EIAS Mac Intel (after 6.6). Hope that helps Thanks Tom
  15. Ola, If you need to populate your renders: http://xoio-air.de/2...reen_people_01/ http://www.immediateentourage.com/ Thanks Tom
  16. Ola Mike!! Awesome work!! Thanks Tom
  17. Ola Rich! Excellent example! I don't have experience with Scratches shader. Thanks Tom
  18. Ola Mike, Sorry to hear you had problems with Proxy! please, collect later your problematic project, I can take a look! Thanks Tom
  19. Ola Enrique! Thanks a lot for the tip, good to know :) Thanks Tom
  20. Ola Michael, As user, I expected lots of things in the past, now as owner, we are trying our best to make our life's easier as users! Thanks Tom
  21. Ola, Please, send me your OBJ, the .MTL file and if you have textures and displacement too. Let me look first.. Thanks Tom
  22. Ola Thingmaker! I really understand your point and I agree. Are you using Mac or Pc? Do you have OBJ2FACT? Thanks Tom
  23. Ola Phungus and David, I really understand your both feelings, EIAS 9 is our first upgrade, tons of details and we want to do our first step really well done, to explain clearly whats going on, we decided in the last minute do a optimization which we feel really necessary to all EIAS users, its not easy and we are working a lot to deliver it, its not finished yet, after that, the beta team will attack it and see if everything is going fine, see if we still have some bug to squash and we will be ready, I cant point exactly the time to finish right now. Phungus, as you pointed correctly, We don't like the procedure to promise a release date, e.g. Newtek and see the user base frustrated with several delays. Release EIAS 9 before LW and Modo is interesting, but right now, in our first upgrade, we are a lot more interested seeing EIAS users happier, and then, step by step, rebuilding our brand to the 3d market. We are remembering your wishes all the time, believe me. Thanks Tom
  24. Ola Thomo, Send me the project, lets see what can I do! Thanks Tom
  25. Ola Enrique!!! Awesome Utility :) Thanks Tom
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