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vgd's Achievements
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You must invert normals.
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modeler, modeler, modeler, modeler......
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Hello everyone, I am pleased to announce the new site of the Studio Virtual Graphics Design. It's based on Joomla and allow me to easily update the content with new work, several of which were built in EIAS. In future I hope to implement some of the modules to share materials and 3D models. We have added new images and animations created primarily with EIAS, FormZ, C4D and Maxwell (the last 2 apps for 3D catalogs for high quality 3D images). I hope that the EIAS version 9 adds new powerful tools for rendering andanimation (maybe even a 3D modeler) so you can use for each type of work, even to replace Maxwell and C4D. http://www.vgd.it
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Hi, in my some project I have solve it with a simple grain texture in diffuse, specular and reflection channel and play with layer effects like multiply. This is a fast solution with discret results.
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- Group, ungroup, join, unjoin of imported objects - Unjoin selected polygons and merge it into new group - Texturing single or multiple polygons group
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- Group, ungroup, join, unjoin of imported objects - Unjoin selected polygons and merge it into new group - Texturing single or multiple polygons group
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- Live Web Material Database directly into EIAS - Viewing project by node inspector - Powerful integrated UV editor - Paint environment - Ability to use an arbitrary number of repetition and mirror of the texture over one or more selected polygons - Info object with on/off flag for dynamic properties (cloth body, rigid body, mass, friction, ecc...)
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- Live Web Material Database directly into EIAS - Viewing project by node inspector - Powerful integrated UV editor - Paint environment - Ability to use an arbitrary number of repetition and mirror of the texture over one or more selected polygons - Info object with on/off flag for dynamic properties (cloth body, rigid body, mass, friction, ecc...)
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Save and load GI and render setup
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- BSDF material - Realtime camera preview (like Cycles, Octane, etc...)
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version 10 :D
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- Volumetric particle, smoke, fire, fluid (like FumeFX, Pyrocluster) - Landscape creator - Instance (along path, array, paint, etc...)
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Yes I saw it.:)
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This is my invitation to all users to post features they would like to see EIAS immediately or in future releases. I hope that this initiative will facilitate and stimulate the development team. These are my first 2 requests. - Smooth Angle control for any object - Material Preview icon: simple objects, GI object, selected Object preview