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Everything posted by Tomas Egger
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Ola Guy, The new Validate Fact file feature allow you to improve the file without loose any texture applied, material, placement in the scene, animation and so on.. Thanks Tom
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Ola Guy, We plan in the future a geometry swap system to make GoZ even easier and other tweak changes. btw: Take a look in the 9.1 manual the new Validate Fact file feature. Thanks Tom
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Ola Gabe, 1) I added a simple Reflection Map in the World window: 2) Changed the group Reflectivity Material, Full reflection, a bit of Edge reflection and turned on the Reflection Enabler Raytrace Mode to “Normalâ€, which make Camera render raytraced reflections based in the map added in the World WIndow Reflection Map Project attached: Reflection.zip Thanks Tom
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Ola, Simply awesome :) Guy, Are you using the Zbrush GoZ importer in EIAS 9? Thanks Tom
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Ola David, Try to render the same scene using 32 bits and 64 bits architecture (Camera settings), tell me the render times. Thanks Tom
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Ola David and Alex, Instead of move the texture away from the page, scale down the “Z†value, it will make the Z axis arrow, smaller. Thanks Tom
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Ola Michael!! All my clones are glad it's working now, it's really simple ;) Go rest my friend! Thanks Tom
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Ola Michael, Are you using this build? Its a Mac Intel build. Intel Macintosh (32-bit with CS3 and CS4, and 64-bit with CS5, CS6) Thanks Tom EIFormat-3.9b2-CS5.zip
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Ola Michael, Cant you use the CS5/CS6 version on the Photoshop CC? http://telegraphics.com.au/sw/product/EIFormat Mac HD|Applications|Adobe Photoshop CC|Plug-Ins Thanks Tom
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Ola Gabe! Please, look the attached project, I removed the master material and applied directly the texture as “planar†in the group. In the alignment tab, you can click the buttons and Animator will try to apply the texture for you automatically. I choose the “right†button. Thanks Tom Test_Tom.zip
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Ola Steven! OS problem means, a corruption OS problem in the specific machine, not all OS 10.8.4 have it. Thanks Tom
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Ola Steven! Appears a OS problem since its just a single machine. Thanks Tom
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Ola, Please, Upload a project with only this group and only the texture applied. Thanks Tom
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Ola Steven, Did you use Rama? if yes, its not supposed to show any render time. Or take a look in the OS system preferences if the “time†is correct or have a old date & time in the preferences. Thanks Tom
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Ola, Maybe its a geometry shading problem, or the geometry is too “organicâ€. Thanks Tom
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CONGRATULATIONS EI.... Tomas and all involved on V9.1
Tomas Egger replied to supernovavfx's topic in EIAS General Forum
Ola Mark! Enjoy it :) Thanks Tom -
Hey Al, Did you know the new Vehicle plug-in based on Bullet simulations, you can do a path and your car will do the correct physics? Thanks Tom
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Ola Al, I never used Flock this with Cars, need to think in the workflow to make the wheels spin. Thanks Tom
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renderama slave 9.1 not a valid windows 32 application
Tomas Egger replied to manarq's topic in Technical issues
Ola Manarq, Sorry, I didnt pay attention in your first post, to run EIAS 9.1, you will need Windows 7 64. Its a minimum request to run. Thanks Tom -
renderama slave 9.1 not a valid windows 32 application
Tomas Egger replied to manarq's topic in Technical issues
Ola Manarq, Please, turn off UAC in your PC OS machines: http://www.howtogeek.com/howto/windows-vista/disable-user-account-control-uac-the-easy-way-on-windows-vista/ Thanks Tom -
renderama slave 9.1 not a valid windows 32 application
Tomas Egger replied to manarq's topic in Technical issues
Ola Manarq, Did you install all four installers inside the “Microsoft Visual C++ Redistributable Package (x86_x64)_EIAS 9.1� http://www.eias3d.com/downloads/ Thanks Tom -
REACTIVE SHADER help in understanding
Tomas Egger replied to supernovavfx's topic in EIAS General Forum
Ola Reuben, Please, take a look in our new feature, “Reactive Masks†http://www.eias3d.com/products/eias-9-camera-feature-list/ Thanks Tom -
Ola everybody! Don't forget, use low poly light objects, since Camera use each face polygon as an small area light ;) Thanks Tom
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Ola Derryl, Most probably, the 1/10 number of instances it's because you are in preview mode, you need to disable to export the full number of instances. Thanks Tom
