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Tomas Egger

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Everything posted by Tomas Egger

  1. Ola Juanxer! You probably updated the OSX, its the new Permission problem on the new OS.. please, install teamviewer.com and send me the ID and Pass which appears when you open teamviewer, I will remotely change for you :) Thanks Tom
  2. Ola Maher! Sorry my delay! I was really busy these days, please, write to cybermode@mac.com Luiz is the owner and NX developer, he will send you the 64 bits version :) Thanks Tom
  3. Ola Chip! The problem will be only in the next OSX after Mojave, one of the beta's already showed me he is running 10.14.X Thanks Tom
  4. Ola! I will need to test! Can you upload a really simple project with these both maps? Thanks Tom
  5. Ola my friend! Hmmmm... need to test! Did you open both maps on Photoshop and blended there? What happens? Thanks Tom
  6. Ola my friend, No, but its a good idea.. ;) Thanks Tom
  7. Ola Paul! Me too! Lets see, we are running.. Thanks Tom
  8. Ola Paul! Let me msg Kish and ask him.. Thanks Tom
  9. I know Felix!! I can't wait too :) Thanks Tom
  10. Ola Felix! Tools for VFX, Animation.. everything which we need a lot :) Thanks Tom
  11. Ola Felix! Hehe.. I would love to do a release Date right now!!! but we just finished some important changes from Apple OSX! We are anxious to finish it.. Thanks Tom
  12. Ola Maher! Please, message me directly, I will help you :) Thanks Tom
  13. Ola Gabe, Please, contact directly Blair info@northernlightstactical.com Thanks Tom
  14. Ola Gabe, You can use Blair's Pathfinder plug-in, sample project attached with manual.. Thanks Tom Pathfinder Samples.zip
  15. Ola Gabe, Need the Camera Animated projecting the texture, sample project attached here. Camera_Projection.zip Thanks Tom
  16. Ola Gabe! You can project using Camera (Camera Map feature) a Texture over all groups :) Thanks Tom
  17. Ola Joseph! Thanks, we already saw these links! we are running to start on other big issue from Apple right now :) We will check later the Apple's OpenGL problem :) Thanks Tom
  18. Ola Joseph! They dont give any developer other option :( Thanks Tom
  19. Ola Felix! One of the Apple recent announcements last week, they will kill OpenGL and OpenCL in the next OSX, so, we are figuring out what to do :( bring more big problems to solve, like any other 3d app on a Mac / Pc. Thanks Tom
  20. Ola Kurt! I dont want to share which features are, because its a surprise, but lets think: - EIAS previous company development as you pointed and also understand were really old and cosmetic. - Almost all previous upgrades before us was based most of the times only on Camera render engine. so, what we are doing right now, since my background is film making and VFX. (we finished Tv shows scenes and feature films with v10). - Bring up to date lots of things which EIAS needed to be fresh (most of them finished). - A LOT of care on Animator application (to bring a lot more creativity, new tools and easy to use) - Camera Application received candies too :) This helps all kind of EIAS users, VFX Artists like me, Character Animators, Architects... so, in the end EIAS v10 is fresh start for us and its warming our hearths, now we can brainstorm better our necessities and ideas, everything we did in EIAS v10 was important to make the package more robust. I am thinking lots of times, if after EIAS v10 release, since it took a lot more time than we wanted, because the features complexities and the new recent changes from Apple for example which brought us unexpected needed extra work, in a possible way to do smaller upgrades to be delivered faster for the user base, so, everybody stays in touch giving ideas and testing a lot more. This post is not fully clear about features, but I hope that helps to understand we are working on v10 all days every week. Thanks a lot Tom tom@eias3d.com
  21. Ola Steve! Thanks for the link! We are aware of Apple changes, but in your link have extra details :) Tom
  22. Ola Jean_Luc! Send me your dongle number to my email tom@eias3d.com Thanks Tom
  23. Ola Rod, After look your machine, Appears a conflict in the TCP IP, more than one number to Slave choose, after your mac restart, I guess everything is fine now :) Thanks Tom
  24. Ola Gabe, I will need to check the collected project and the steps to make Camera Crash. Thanks Tom
  25. Ola Gabe, Its hard to say, need to look the project.. Can you render the project in 32bits with 2000mb? Thanks Tom
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