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FelixCat

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Everything posted by FelixCat

  1. Hi, all EiAS3D people! Very nice the new web site. works like a charm! good luck! Amazing gallery. It´s good to see so many works. FelixCat:D
  2. Hi, DaveW Very nice job, the rat moves as the rats do and the render and traking of the rat with the woman is perfect (i think the shadow of the rat is a bit off compared with the lady´s). I remember your snake work, great too! Congrats, is nice to see EiAS in the real work. FelixCat
  3. No more info. I can hardly imagine how can be made: http://www.wimp.com/mandelboxflythrough/ FelixCat
  4. Tomas, hi again. I think that transfered everithing ok. I don´t know why, but the zip archive FelixCat and Asian. jpg ended outside the file, but they are there at last. Hope something is useful. I bet for the Germans, if Argentinian win the cup they will became unbearable. Thanks for your help. FelixCat
  5. Thanks, Tomas. I will try again, hope you guys like something. About football, in the moment i realized that Chile was against Brazil, i knew that the end was near ;D FelixCat Uh? that is weird, i triyed to upload and the system faills and show this:
  6. Hi I´m trying to send some images to the ftp server, but i don´t get it. How can i create a folder to save images? any size more convenient? Thanks a lot. FelixCat
  7. Hi, Alonzo, nice model. Happy Birthday, BTW. How many polys? How fast the render? FelixCat
  8. Very nice, thanks for the project. Curious that the glass has no shadow at all. Too much transparency, maybe? FelixCat
  9. Hi, Mark Great teaser! great image (RED cam rocks!), the airplane take will improve a lot with more people, antennas and props, i think the airplane is fine, need more texture maps and a more careful lighting and will be OK. Cant wait for the completed movie. The armor is beautifully done and the props are on spot. Great work FelixCat
  10. Nice tests, Ross. I think something is weird in the first one, it seems a problem with the normals... or i need new glasses. FelixCat
  11. Me too!, me toooo! I spent a lot of time anoying the next limit crew for something like that, but no luck. That could be great. Hope it happens. FelixCat
  12. FelixCat

    NEW site

    Hi, VGD Very nice site, the renders are superb! How do you did the rugs in the stills gallery? they are great. BTW i thing that in Portfolio-image gallery you have the first image twice. Great work FelixCat
  13. Hi, Rob Edit - Display - IK Handler. You can control the size and thikness FelixCat
  14. Roberto Very nice, the fish has a drawing quality that fits great with the style. BTW nice demo too. FelixCat
  15. niiiice! I like the face of this little fellah. You planning to animate the face with the new MDD plug? I can´t wait. FelixCat
  16. Hi, Mark I think bbuxton is right, the modo zbrush Eias combo makes sense to me. I´m not so sure about the SILO future (i´m sad for this, i love the SILO funcionality), but seems dead in the water right now. :@ FelixCat
  17. Hi, Spleeve I think, the idea could be to use the GPU chipset for rendering previews... all this systems use it, i suposse there is some advantage in this. Who knows? FelixCat
  18. Hi, Richard I´m not sure but it seems that Ocean can have foam... the Psunami plug in can´t, i tested it with many shaders trying to do it without success... well... FelixCat
  19. I wonder if this can be implemented for EiAS: http://code.google.com/p/houdini-ocean-toolkit/ Is an open source plug in; maybe can be useful. FelixCat
  20. Very nice work, hope you get your motorcycle. :D FelixCat
  21. Hi, Mark Check the unify normals and be sure are to the outside... The SILO models can work pretty well in EiAS (except the glitches in Intel). FelixCat
  22. Hi, Apu, Tomas In the Mac side, SILO has problems regarding Fact export only in Intel, in old machines works perfect. And in PC i think... ¿Como lograste la exportación? ¿o fué el mapeo?... ¡Eso fue casi un orgásmo! :D FelixCat
  23. Hi, Atlantis I didn´t know that. I will give it a try, my system looks a bit convoluted... Thanks FelixCat
  24. Hi, Carlos. A little about UVs from SILO to EiAS. I´m not the best for the task but... here we go: In SILO You have a UV map created in SILO, a jpg, png or wathever. You must refine cage of the object before FACT export (or you get nothing exported). Convert the UV map used in your model to IMG format. In EiAS Import your FACT object. Open the info of your FACT object and, in SHADING-TEXTURE check the USE UV SPACE tab, and let NORMALIZE checked too. Check DISPLAY TEXTURE and SHADE TEXTURE in Display. This way you can see what is happening... In the Material object, select and load your diffuse map. Open the map: in Alignment keep USER and change the values for Position X and Y to 0.5. In Projection Scale to 0.0005 x, y and z I think that´s all. Hope it helps. My english sucks, hope you can understand (me Tarzan, you Jane...) FelixCat
  25. Ian, thanks, i knew that (1. In ubershape, un-check 'auto name') shut! i allways forget that! not a great Ubershape fan. (3. Make sure your project timing (render info window) is set to 'All Frames' not 'Current Frame) I miss that. Now works... i feel a bit dumb right now. Thanks a lot. FelixCat
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