Tomas Egger Posted December 4, 2013 Report Posted December 4, 2013 Hi All - This is my first post in response to Steven H., who asked a question regarding how I created my WALL-E tread animation using the Bullet Engine. (The animation clip should be somewhere in the Gallery Section, showing WALL-E passing by the camera, while his wheel treads are in motion.) Here's a PDF file with a description of how I approached the problem, and some Quicktime movies showing some intermediate motion tests. I hope this answers any questions out there :-) Chip. WALL-E Bullet Treads.zip Quote
S. Houtzager Posted December 4, 2013 Report Posted December 4, 2013 Nice Tutorial. Thanks Chip. Quote
KurtF Posted December 5, 2013 Report Posted December 5, 2013 Nice write up. Excellent tips. The hint about having various guide planes and other objects to keep simulations in line is priceless. Of course you turn then off and render once the simulation has been calculated. Good stuff. Quote
S. Houtzager Posted December 12, 2013 Report Posted December 12, 2013 Hey Chip, Anyway you could post a sample file? You stated it was on the forum somewhere but I looked around and did not find it. Quote
RichardJoly Posted December 12, 2013 Report Posted December 12, 2013 http://www.eias3d.com/process/show_video.php?id=3557&iframe Quote
BuzzLightyear Posted December 13, 2013 Report Posted December 13, 2013 Thanks for the link Richard :-) The above link was the clip I was referencing, Steve. Chip. Quote
S. Houtzager Posted December 17, 2013 Report Posted December 17, 2013 Hey Chip, You might want to consider doing a full blown tutorial with the EI files. And then sell it thru the EI web site. I know I would pay for it. Maybe a video but not absolutely necessary. Quote
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