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rotation axes in texture map window?


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in the map projection window if you press t and then use

command +option you can rotate texture on the x axis.

Control+command will rotate the texture on y axis.

Control+option+command rotates on z axis.

But we don't see the rotation axes.

might be a good idea to put them in?

We can then do it using the axes?

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They were in the old 2.9.2 Electricimage so I tried them out again.

I recently upgraded so tried a few old things out.

I don't think they're in the current manual.

I didn't realize you could do it from the menu bar too. Whoops.

They're cool secret commands though.

I was thinking that you could rotate the texture in the window

without using any commands, just rotate the axes and the texture would rotate.

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Are you sure it's 'T'? Just asking because I haven't tried it.

I thought 'T' was "Translate", 'R' was "Rotate", and 'S' was "Scale."

Still, I'm with you, we need to see the gizmos in the Texture window, and updated documentation would be just terrific.

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Well, I can't get it to work today for some reason.

It worked a second ago with out pressing t at all,

now nothing.

Can't orbit the view either.

Odd.

It looks like when you go the menu you override these commands somehow.

It's a weird thing.

You can translate the texture by using the individual axes but not rotate.

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Well it's working now every time!

So here's a quick test:

1.Open a new file.

2.Make an uber sphere or bring in a sphere.

3.Go to the Material window for the sphere.

4.Add a diffuse map.

(In my case I added a pdf. I didn't know you could do that!)

5.Double click the diffuse map and go into the texture window.

6.Change the mapping projection to spherical.

Press the alignment tab so you can see if the texture is rotating.

7. Press the letter O to orbit the sphere

so you can see the axes in the texture window.

8. Now press one of the commands to rotate the texture and click on

one of the green axes circles and drag the mouse. Keep the mouse button pressed down.

The texture will rotate only on the one axis.

If you don't click on the green circle and hold the mouse button down the commands won't work.

Works just like in 2.92!

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