joseph56 Posted April 12, 2010 Report Share Posted April 12, 2010 in the map projection window if you press t and then use command +option you can rotate texture on the x axis. Control+command will rotate the texture on y axis. Control+option+command rotates on z axis. But we don't see the rotation axes. might be a good idea to put them in? We can then do it using the axes? Quote Link to comment Share on other sites More sharing options...
atlantis23 Posted April 14, 2010 Report Share Posted April 14, 2010 Very nice shortcuts. How did you find them? You can do the same by choosing "Tool > Rotate Local X Only" etc. in the main menu bar. BTW, I can see the axes in the texture info window, and your shortcuts rotate about these axes. What do you mean by "do it using the axes"? Quote Link to comment Share on other sites More sharing options...
joseph56 Posted April 15, 2010 Author Report Share Posted April 15, 2010 They were in the old 2.9.2 Electricimage so I tried them out again. I recently upgraded so tried a few old things out. I don't think they're in the current manual. I didn't realize you could do it from the menu bar too. Whoops. They're cool secret commands though. I was thinking that you could rotate the texture in the window without using any commands, just rotate the axes and the texture would rotate. Quote Link to comment Share on other sites More sharing options...
atlantis23 Posted April 15, 2010 Report Share Posted April 15, 2010 Yes, very useful shortcuts. They should be listed in the manual. You could post them in the EI forum on CGTalk. There's a special thread, something like cool secrets nobody knows. You can also control-drag or hit "r" and then drag to rotate the texture. Without axis constraint, though. Quote Link to comment Share on other sites More sharing options...
KurtF Posted April 16, 2010 Report Share Posted April 16, 2010 Are you sure it's 'T'? Just asking because I haven't tried it. I thought 'T' was "Translate", 'R' was "Rotate", and 'S' was "Scale." Still, I'm with you, we need to see the gizmos in the Texture window, and updated documentation would be just terrific. Quote Link to comment Share on other sites More sharing options...
joseph56 Posted April 17, 2010 Author Report Share Posted April 17, 2010 Well, I can't get it to work today for some reason. It worked a second ago with out pressing t at all, now nothing. Can't orbit the view either. Odd. It looks like when you go the menu you override these commands somehow. It's a weird thing. You can translate the texture by using the individual axes but not rotate. Quote Link to comment Share on other sites More sharing options...
Tomas Egger Posted April 17, 2010 Report Share Posted April 17, 2010 Ola Joseph, Please, post in our BUG tracker system if you find the step by step procedure to see this behavior. http://www.eias3d.com/forums/tracker/ Thanksss Tom Quote Link to comment Share on other sites More sharing options...
joseph56 Posted April 17, 2010 Author Report Share Posted April 17, 2010 Well it's working now every time! So here's a quick test: 1.Open a new file. 2.Make an uber sphere or bring in a sphere. 3.Go to the Material window for the sphere. 4.Add a diffuse map. (In my case I added a pdf. I didn't know you could do that!) 5.Double click the diffuse map and go into the texture window. 6.Change the mapping projection to spherical. Press the alignment tab so you can see if the texture is rotating. 7. Press the letter O to orbit the sphere so you can see the axes in the texture window. 8. Now press one of the commands to rotate the texture and click on one of the green axes circles and drag the mouse. Keep the mouse button pressed down. The texture will rotate only on the one axis. If you don't click on the green circle and hold the mouse button down the commands won't work. Works just like in 2.92! Quote Link to comment Share on other sites More sharing options...
Tomas Egger Posted April 17, 2010 Report Share Posted April 17, 2010 Ola Joseph, If somehow, you find How to repeat the bug, please, post in our BUG tracker System.. You can add .pdf and .exr too (ILM). Thanksss Tom Quote Link to comment Share on other sites More sharing options...
joseph56 Posted April 18, 2010 Author Report Share Posted April 18, 2010 It's using the rotate command from the menu that disables these commands somehow. Just follow the steps above then pick rotate and the commands won't work. If you go back to translate on the menu they work. Quote Link to comment Share on other sites More sharing options...
Tomas Egger Posted April 19, 2010 Report Share Posted April 19, 2010 Ola Joseph, Just posted, please, if you find another bug, you are invited to post in our bug track system. http://www.eias3d.com/forums/tracker/issues.php?issue=27 Thanksss Tom Quote Link to comment Share on other sites More sharing options...
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