Ian
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Posts posted by Ian
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You can import .obj files very well already using the FBX libraries, here's how:
1. Go to the file menu > open
2. Change the file filter to ‘all files’
3. Select a .obj, .dxf or .3ds file
4. Click ‘Open’
5. Press ‘Okay’ on the FBX import box
6. Save the .fac conversion
A new project will open with the converted file.
Just be aware that materials don’t translate well with FBX,
Ian
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Hi Jens,
What about making EIAS 3d a Carbon Neutral company, it would cost (I have made some calculations) £56 (€65) per year to do this... We could have a badge on the website and put it in our marketing materials...
Best,
Ian
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Hi all,
I remember a discussion about this...
It wouldn't be a huge project to 'put a basic version of Camera inside Animator'...
With some limitations like...
'256x256'
'Phong only'
'Set of default lights'
'No AA'
This would provide almost instant renders of objects for scene setup...
Perhaps the Igors could comment on how long such a feature would take to implement?
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Okay, lets start drawing up options for a V9 user-pack. I'm with Jens on File Management tools, along with FCE improvements and a 'snapshot' browser that Fantomaz suggested for the V8 UP... (for starters ;)
Best,
Ian
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Yes a basic asset manager would be cool, it needs basically, just to be a file browser that only loads user designated folders.
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I like the idea of access to at least basic tutorials from within the app.... Just one window with a graphic, and a list of movies that can be watched (they are launched in QT).
Ian
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Or a menu item (like the link to the Manual) that takes you to a 'report a bug' webpage...??
It might be possible..
Sockets update - Ubershapes
in Features propositions / Ideas
Posted
We have some ideas here too :)
Thanks for the suggestion!
Ian