ShaddamIV Posted December 25, 2016 Report Posted December 25, 2016 What I need to speed up animation in OpenGL while always rendering the final model. Tree(parent) -tree_lowrez 100 polygons (visible in animator and invisible in camera) -tree_highrez 1 000 000 polyogons (invisible in animator and visible in camera) I found a not so perfect way to do that with : -tree_lowrez : Animated visibility off (so it does not render) -tree_highrez : Shading to none (to make it invisible in Animator) Problems : I still get a box around the lowrez tree When animating/previewing in opengl the lowrez model dissapear Is there a checkbox that I missed somewhere? Quote
KurtF Posted December 25, 2016 Report Posted December 25, 2016 I don't know about specific settings, but the Proxy Plug-In does exactly what you're wanting: Proxy Quote
ShaddamIV Posted December 25, 2016 Author Report Posted December 25, 2016 Thank you this is exactly what I need. This is a must have plugin. Quote
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