hillsville Posted November 1, 2014 Report Share Posted November 1, 2014 Can someone explain how to "fold" a paper airplane in EI. Quote Link to comment Share on other sites More sharing options...
thingmaker Posted November 1, 2014 Report Share Posted November 1, 2014 Hi, it is usually best to do your modeling in a dedicated program like Silo or FormZ, etc. and then bring it in to EI for motion and rendering. After you bring in the model you do have options for changing the shape using Deformations (Animation/Deformation Editor) but these are limited to simple bends, waves, bezier curves, etc. and not something sophisticated like folding paper several times because you don't have much control of polygons in EI. There is a plugin from Northern Lights called Contortionist that gives you much more control but again it is not able to fold repeatably at different angles. -Derryl Quote Link to comment Share on other sites More sharing options...
RichardJoly Posted November 3, 2014 Report Share Posted November 3, 2014 Fake it. Use as many triangles close together making a full sheet of paper than "fold" them to create your plane. Quote Link to comment Share on other sites More sharing options...
hillsville Posted November 3, 2014 Author Report Share Posted November 3, 2014 Hi, Thank you for taking time to respond. I never thought about triangles -- I will try that. I do have contortionist -- I will try to make the folds?? I did try deformation -- I wasn't able to make precise folds. I also made the many complicate cuts in modeler -- but I don't know how to make the 45º fold. I will try the suggestions and will let you know. Quote Link to comment Share on other sites More sharing options...
thingmaker Posted November 3, 2014 Report Share Posted November 3, 2014 If you don't need it to unfold in Animator, you can do a simple extrusion and then move a few points around. I did this in FormZ but it should work in Modeler as well. https://dl.dropboxusercontent.com/u/31924077/paperairplaneSetup.jpg Quote Link to comment Share on other sites More sharing options...
hillsville Posted November 4, 2014 Author Report Share Posted November 4, 2014 HI, What a great idea . . . The actual project was to fold a paper plane (similar to the one in your attachment) and then unfold it .... Thanks again Quote Link to comment Share on other sites More sharing options...
HMeyers Posted November 5, 2014 Report Share Posted November 5, 2014 Richards Idea … is amazingly practical … and if you take each fold step and save it as it's own program (picking up where the last fold left off) I think you'll find it to be easier to work with to fold and then unfold it … and I'd probably work backwards starting with the folded unit … if this makes sense. I think you will want to get all your parameters set with the folded piece, lighting, angles cam movements first … then add additional cam movement for each unfold/fold (if needed) … because each program is one fold you can then duplicate the fold animation and reverse it … and you are only dealing with two actions/animations to render per program … Hope this makes sense … Quote Link to comment Share on other sites More sharing options...
hillsville Posted November 9, 2014 Author Report Share Posted November 9, 2014 Hi, I appreciate all the input and great ideas -- however, can anyone answer if you can actually make an angled fold in EI? Thanks, again for taking the time to think about the question and to respond -- huge help. Quote Link to comment Share on other sites More sharing options...
yhloon Posted November 11, 2014 Report Share Posted November 11, 2014 Hi, I test using 4 different models, define strength map of each folding section, and attached to particular animated bones, using visibility on and off, to hide and show the models. here are the result... download project file https://mega.co.nz/#!489TVbqD!vOyep8JNukXozsX5sE2o_9jsWvNlMCulbYUp5nSXHMM 1 Quote Link to comment Share on other sites More sharing options...
hillsville Posted November 11, 2014 Author Report Share Posted November 11, 2014 ...Wow -- beautiful. I tried with bones -- but did not have the knowledge to pull it off. Thank you for the project file. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.