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  • 5 months later...
Posted

Well I never figured out this one. I set the shadow casting object to shadow only and those objects turned off.  Is there a way of making a shadow catcher floor that only renders a shadow while using Global Illumination? Like the mini cooper renderings are doing. Thanks!

Posted

Ola Steven!

 

Two Projects here, one Dome Light (Light Object) and another to cast only the shadow using the same previous project.

Right now, its not possible to use generate Shadow Mask in conjunction with GI Sampling engine.

 

Please, open the project and look my settings :)

 

Thanks

 

Tom

 

DOMElight.zip

  • 2 weeks later...
Posted

Hi Steven,

 

Sorry for the delayed response but I have not been on the forum for a bit!

 

This plagued me for a long time but I finally worked out a solution using GI. I simply ticked "Generate shadow mask" on a floor plane and because this does not work with GI I added an area light at a very low intensity that casts the shadow and I get my item with a shadow on a transparent background. If you only want the shadow tick the item shadow object only.

 

Cheers,

 

Eric

 

 

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