S. Houtzager Posted February 17, 2011 Report Posted February 17, 2011 Has anyone figured out a way to tell if Rederama is set up correctly "besides" doing a test render. I will use the same settings for the slaves and sometimes renderama uses all my slaves and other times it just uses one. SH Quote
S. Houtzager Posted February 17, 2011 Author Report Posted February 17, 2011 Just found a solution to a problem that happens to me from time to time when rendering stills in Renderama. In the Rendering Options, you have to have the Nth frame button turned off and it has to be set to "current frame". When I had Nth frame on I could only render to one slave. Thanks Tomas for the help. http://www.intuitionusa.com/1/nthframe.png SH Quote
Michael B. Posted February 18, 2011 Report Posted February 18, 2011 If you are rendering animations Rama uses all active slaves. For stills it uses the number of slaves which you have specified as 'Frame Strip Total', so for each Strip one slaves is used (if you have enough slaves :-)) Hope that helps. Michael Quote
RichardJoly Posted February 18, 2011 Report Posted February 18, 2011 ...For stills it uses the number of slaves which you have specified as 'Frame Strip Total', so for each Strip one slaves is used (if you have enough slaves :-)) It's important to mention that you can use more strips than available slaves. I use an improbable image to illustrate. With 4 slaves, if you use 4 strips, the first 3 slaves will render their part in a jiffy and then go idle while the fourth slave will be working his a$$ off on the remaining part of the image. If you use 16 strips, all the easy part of the image will be rendered in a jiffy and all slaves will work equally on the remaining part. I usually use 24 strips. It also help if you are low on memory. Quote
Tomas Egger Posted February 18, 2011 Report Posted February 18, 2011 Ola Rick, Cool Tip.. :) Thanks Tom Quote
S. Houtzager Posted February 18, 2011 Author Report Posted February 18, 2011 I know exactly what you mean Richard. Good catch. Quote
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