davidwu67 Posted October 29, 2010 Report Share Posted October 29, 2010 Here is a EI render of a recent job I did for Alonzo. We rendered a whole bunch of shots of the Mini Cooper Countryman. Because of the large dataset, most of them were done with 64bit Modo, only the interior shot is done in EI, because I can delete all the exterior parts and anything not visible to the camera. Quote Link to comment Share on other sites More sharing options...
Tomas Egger Posted October 30, 2010 Report Share Posted October 30, 2010 Ola David, Congrats!!!! Wonderful Render!!!! Camera 9 will handle the entire data set for sure with GI and photons in big render sizes. Thanks a lot Tom Quote Link to comment Share on other sites More sharing options...
paulc Posted October 30, 2010 Report Share Posted October 30, 2010 Outstanding work David! Quote Link to comment Share on other sites More sharing options...
S. Houtzager Posted October 31, 2010 Report Share Posted October 31, 2010 Nice work. Is that GI and Photons I see? Quote Link to comment Share on other sites More sharing options...
AVTPro Posted November 1, 2010 Report Share Posted November 1, 2010 Marvelous. I am very impressed with this renders and it's great working with you. I hope we get to work on more of this stuff. Quote Link to comment Share on other sites More sharing options...
davidwu67 Posted November 1, 2010 Author Report Share Posted November 1, 2010 Thanks for the comments. It was GI w adaptive sky map and 2 or 3 RT soft shadow casting lights. And lots of blurred reflections. No photons, not enough RAM, not until we have 64 bit Camera. And 64 bit Animator would be nice, but probably will take quite a while if at all possible. -David Quote Link to comment Share on other sites More sharing options...
Tomas Egger Posted November 1, 2010 Report Share Posted November 1, 2010 Ola David, “No photons, not enough RAM, not until we have 64 bit Camera. And 64 bit Animator would be nice, but probably will take quite a while if at all possible.†I just rendered a 1920x1080 with 15 million polys, Photon mapped :) Thanks Tom Quote Link to comment Share on other sites More sharing options...
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