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Posted

Is there a way to export sequentially numbered geometry from EI? I did this in Blender for a fluid simulation , converted the resulting geometry with "Obj2Fact" and was successful at reading the sequence back in EI, thanks to Tomas.

 

I want to export the geometry generated by the flag Plugin and hope to have the UV information saved with it. This way I can populate an animation with many flags by offsetting them in time and changing texture maps. It would be quick and easy on the processors.

 

I know I can do the flag in some other application and bring it in, but I like the look I am getting with the flag plugin. 

 

Thanks,

Christian

Posted

Ola Chris!!

Its really simple, select the Flag plug-in in the project window and with “control” key pressed in the keyboard, go to menu bar / Object / Range Export or Range Export Parked..

Hope that helps

Thanks

Tom

 

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