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Found 2 results

  1. Hi Once upon a time in the distant past I used to be able to export reasonable FACT files from FormZ which could be imported into EIAS with hierarchy intact and geometry that was sound. No longer I'm afraid. Exports from FormZ 7.3.4 to FACT now produce insane nonsense geometry that cannot be used. So the best I can now achieve is to export to .OBJ. The geometry is robust, but all hierarchy structure is lost. Can anybody please suggest a reasonable route to get model data from FormZ into Animator ? Thank you in advance. Rod
  2. Is there a way to export sequentially numbered geometry from EI? I did this in Blender for a fluid simulation , converted the resulting geometry with "Obj2Fact" and was successful at reading the sequence back in EI, thanks to Tomas. I want to export the geometry generated by the flag Plugin and hope to have the UV information saved with it. This way I can populate an animation with many flags by offsetting them in time and changing texture maps. It would be quick and easy on the processors. I know I can do the flag in some other application and bring it in, but I like the look I am getting with the flag plugin. Thanks, Christian
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