Be.eM Posted April 14, 2014 Report Posted April 14, 2014 Tom, I'm not sure if this is a bug or just a misunderstanding, so I'll post it here. Main issue: Rendering against background colors set in the camera/background options doesn't make it this way to the saved image file. Expected result: color of the transparent red strip should be uniform across the whole length, as it's seen above white plastic and the white background. Actual result: non-uniform color output, the white background setting is ignored when saving the file. If I remember correctly, I already HAVE used this function (rendering transparent objects over white camera / world background) in earlier versions (7 and older), where it did work as expected… at least in my memory. What can I do/set to solve this? Thanks, Bernd Quote
Be.eM Posted April 14, 2014 Author Report Posted April 14, 2014 Ahhhhh… sometimes talking about problems solves the problems instantly. I shouldn't have activated the "premultiply alpha" option when opening the image in Photoshop. Sorry :blush: Bernd Quote
Tomas Egger Posted April 14, 2014 Report Posted April 14, 2014 Ola! hehe.. properly solved by user :) Thanks Tom Quote
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