Brian Posted December 7, 2012 Report Posted December 7, 2012 Hey guys, I may have a project coming up where I'll need some cables animated and I would prefer them to not morph by interact with a physics engine. Is there a way to do this in EI with the new bullet time? Thanks, Brian Quote
S. Houtzager Posted December 7, 2012 Report Posted December 7, 2012 Did you ever look at Cablecraft by Northernlights? It is an older pluggin. Quote
Brian Posted December 8, 2012 Author Report Posted December 8, 2012 Yeah, I was hoping there was a way to do it without a plugin but that would probably do the trick. Thanks! Are they still selling their plugins? Would it be compatible in v8/9? anybody have it? Because, I would have to render the animation in v8/9. Quote
Tomas Egger Posted December 8, 2012 Report Posted December 8, 2012 Ola Brian! Here the Cable Craft samples and render using EIAS 9: Cablecraft Sample 2.mov Cablecraft 2 Projects.zip Here a project done with Bones and Bullet using the 2 Animator Skin engines, the older skin engine can make a tube more fluid. EIAS9_Bullet+Bones.zip Hope that helps! Thanks Tom Quote
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