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Hello fellas, I was thinking it would need to be a volumetric cloud type effect at first but managed to do it in after effects as a 2d composition. I used this tutorial to get a good start with it, you get some nice results -

If you watch the video, he is basically blurring a lot of particle bubbles. Maybe this blurring could be added to a Mr blobby simulation to get the same thing? I haven't had a chance to play with Bullet yet, maybe you fellas have some ideas...

Al

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