bwcc Posted November 15, 2012 Report Share Posted November 15, 2012 First of all Bullet is awesome! - one quick question, is it possible to use Morph objects? I have an object and I want it to morph to another shape and push other objects away as it morphs. I have the object set to Kinematic. Is there any way to do this? thanks! bw Quote Link to comment Share on other sites More sharing options...
Tomas Egger Posted November 15, 2012 Report Share Posted November 15, 2012 Ola BW, Take a look in the attached project: Bullet4_AnimatedMesh.zip I didnt test with Morphing Targets, you need to enable the “Animated Mesh†check box. Thanks Tom Quote Link to comment Share on other sites More sharing options...
bwcc Posted November 15, 2012 Author Report Share Posted November 15, 2012 sorry - forgot to mention I also did check the "animated mesh" it works well using a model that has deformations but I can't get it to work with morph targets - the project I tried was fairly complicated. I'll try a simple scene to see if I can get it to work. thanks! bw Quote Link to comment Share on other sites More sharing options...
Tomas Egger Posted November 15, 2012 Report Share Posted November 15, 2012 Ola BW, Please, check. Thanks Tom Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.