Jump to content

Deep Image Compositing


Aziz
 Share

Recommended Posts

Please excuse me if I can't explain the topic well, I'm still trying to get my head around it. To quote from www.deepimg.com, a 'Deep Image' involves "...the technique of encoding more than just the RGBA value in a pixel". From what I can understand, this will be useful when we comp multiple layers. The example used in episode 95 of fxguide TV is several candles spaced apart and a logo as the main animated object. When we want to comp the logo between the candles, we render at least 3 passes. The candles behind the logo. The logo itself. And the candles in front of the logo. We don't have the freedom to move the logo at different candle depths without rendering new background and foreground passes. But with Deep Image Compositing, we can move the logo to any depth of a single render pass of the candles.

Hopefully EIAS could implement DI Comp renders at some time in the future.

For a clearer explanation on the topic, please see episode 95 of fxguide TV at:

http://www.fxguide.com/index.php

and especially:

http://www.deepimg.com/

Thanks.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

×
×
  • Create New...