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  1. Is there a way to globally change the scale of a project? For example, I have several projects that I need to size upwards. Originally since I had models that were very small and very large in the same project, I created everything to actual size. One EU unit = 1 meter. The problem is that some of the models are comprised of many pieces that together are only 4cm long. I have since discovered that quite a few plugins and shaders don't work at that size due to rounding errors. I have tried to parenting everything to a null and enlarging it by 10,000 or so in scale but some plugins such as Placer Deposit don't honor the scaling even with 'inherit' selected. Is there a way to scale globally? as in just move the decimal points over 4 places for the whole project? Thanks. -Derryl
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