Jump to content

vgd

Members
  • Posts

    36
  • Joined

  • Last visited

Everything posted by vgd

  1. modeler, modeler, modeler, modeler......
  2. vgd

    New Web Site

    Hello everyone, I am pleased to announce the new site of the Studio Virtual Graphics Design. It's based on Joomla and allow me to easily update the content with new work, several of which were built in EIAS. In future I hope to implement some of the modules to share materials and 3D models. We have added new images and animations created primarily with EIAS, FormZ, C4D and Maxwell (the last 2 apps for 3D catalogs for high quality 3D images). I hope that the EIAS version 9 adds new powerful tools for rendering andanimation (maybe even a 3D modeler) so you can use for each type of work, even to replace Maxwell and C4D. http://www.vgd.it
  3. Hi, in my some project I have solve it with a simple grain texture in diffuse, specular and reflection channel and play with layer effects like multiply. This is a fast solution with discret results.
  4. - Group, ungroup, join, unjoin of imported objects - Unjoin selected polygons and merge it into new group - Texturing single or multiple polygons group
  5. - Group, ungroup, join, unjoin of imported objects - Unjoin selected polygons and merge it into new group - Texturing single or multiple polygons group
  6. - Live Web Material Database directly into EIAS - Viewing project by node inspector - Powerful integrated UV editor - Paint environment - Ability to use an arbitrary number of repetition and mirror of the texture over one or more selected polygons - Info object with on/off flag for dynamic properties (cloth body, rigid body, mass, friction, ecc...)
  7. - Live Web Material Database directly into EIAS - Viewing project by node inspector - Powerful integrated UV editor - Paint environment - Ability to use an arbitrary number of repetition and mirror of the texture over one or more selected polygons - Info object with on/off flag for dynamic properties (cloth body, rigid body, mass, friction, ecc...)
  8. - BSDF material - Realtime camera preview (like Cycles, Octane, etc...)
  9. - Volumetric particle, smoke, fire, fluid (like FumeFX, Pyrocluster) - Landscape creator - Instance (along path, array, paint, etc...)
  10. This is my invitation to all users to post features they would like to see EIAS immediately or in future releases. I hope that this initiative will facilitate and stimulate the development team. These are my first 2 requests. - Smooth Angle control for any object - Material Preview icon: simple objects, GI object, selected Object preview
  11. vgd

    v.9 ??

    Any news for v.9????
  12. vgd

    New work

    When? has already been a long time....
  13. vgd

    New work

    I already tried, but I have not been satisfactorily resolved.
  14. vgd

    New work

    I will try your method. The real problem are edge flickering. The blocks artifact are less. If you want I send you a last project for optimize-reduce this effects.
  15. vgd

    New work

    In this project I prefered render some layers and next merge it with adding some details in AE. In this way I can manage some colors and imperfections, and re-render in EI only the imperfect layer with speed. A common problem for all animations with EI are the edge flickering with photons and GI, also with antialias more high. I encountered difficult for lower this problem, but I could not delete it.
  16. vgd

    New work

    Hi fantomaz, You are right, but in fact, I advised the client more times that he could not use this music, but has signed a document releasing and accountability for any problems. Unfortunately, many customers do not understand the importance of copyright and happens to run into very serious legal problems. For this reason for a long time I do sign a document that removes me from any responsibility for the use of copyrighted material. In any case, I decided to remove the video from the my site. Many thanks
  17. vgd

    New work

    My last work of Roman reconstructions, made with EIAS 8: www.vgd.it First, from top menu select: Portfolio/Video Gallery 3D Next, from left menu Category Menu/Ricostruzioni Bottom: select thumb for video (or left right arrow) Villa scene over 3 million polys. Time render: 5-7 min each frame on 8 core Intel Mac 2,8ghz 16GbRam Was also a test to use instaces and some EIAS limitations. But speed render is fantastic! With EIAS 8 I have notice a real memory limitation with a frame resolution with more polys+photon map. EIAS 9 64 bit are very necessary in conjunction with multicore render. Another limitation: memory and time render with tree and natural large environment. For my project "Tempio" and "Ponte" I use Placer Deposit plugin and low poly tree (8000-9000 polys). I make final footage in 3-4 steps (only trees in phong no photons, tree shadows+alpha+mask, floor grass, temple+alpha+mask) and merge all into After Effects. I had to adapt shots based on the maximum number of trees that could be used without crash. This way is no correct and no photoreal, but I went around the memory limit and very long time render. I hope in EIAS 9 soon, also to contrast another softwares.
  18. vgd

    Physics

    With rodeo.... http://physbam.stanford.edu/
  19. http://www.bakery3d.com/
  20. Any implementation? http://woody3d.com/home/
×
×
  • Create New...