maher Posted January 11, 2020 Report Posted January 11, 2020 Anybody using the Wisp native shader in Animator 9.1 (Mac). Trying to render an old project and crashing the Camera 9 time on 10. No more luck trying to rebuild the scene from scratch and rendering it in 32 or 64 bits mode. Had to go back on EIAS 8.0 on my old PowerMac to succeed... Maher Quote
Tomas Egger Posted January 12, 2020 Report Posted January 12, 2020 Ola Maher! Could you send me a really simple project which make Camera crash with Wisp? Thanks Tom Quote
maher Posted January 14, 2020 Author Report Posted January 14, 2020 Ola Tomas, In fact, I've eliminate almost all variables in my bug squashing tests. Creating a fresh new Animator project, adding just an Ubershape sphere and applying the Wisp shader is enough to guarantee a Camera crash on both my Intel Macs with 2 differents OS X. I also found that the Crust native shader had the exact same behavior than the Wisp shader... Maher Quote
Tomas Egger Posted January 14, 2020 Report Posted January 14, 2020 Ola Maher! Thanks a lot.. I will test it soon! Tom Quote
Tomas Egger Posted January 14, 2020 Report Posted January 14, 2020 Ola Maher!Your project rendered in v10, using both shaders, Wisp and Crude.ThanksTom Quote
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