Gigayoda Posted January 19, 2016 Report Share Posted January 19, 2016 Hi Tomas, Igors, I noticed that back in 2010 and 2011 there were discussions about Octane renderer and back then it was considered to be at its infancy. Since then various render RT engines have emerged but as it has been pointed out the video cards are limited to NVIDIA using CUDA. Outside of the NVIDIA world Apple developed Metal to aid in their version of DirectX or improved openGL. Have you been able to research if a) this is a viable option for EIAS3D as far as preview within Animator or b) considered the RT developers to include a plugin for EIAS3D (has there been any interest?). From the benefits I found in some of the tools is transforming the animation platform into a motion capture tool. Similar to Lightwave or Autodesk where the actor performance can be rendered with the 3D object in the scene. These are some of the tools I've been looking at for C4D but I felt that EIAS could allow us to add additional render engines if possible.https://www.thearender.comhttp://www.nvidia-arc.com/iray.htmlhttp://furryball.aaa-studio.eu/https://www.redshift3d.com/products/redshifthttps://home.otoy.com/render/octane-render/http://frostsoft.blogspot.co.uk/2016/01/pixelberg-update-release-18b.html Look forward to your response. Thanks! Quote Link to comment Share on other sites More sharing options...
Tomas Egger Posted January 20, 2016 Report Share Posted January 20, 2016 Ola! Lets release the next upgrade, then we can discuss more about the subject which is a theme I like it! thanks tom Quote Link to comment Share on other sites More sharing options...
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