S. Houtzager Posted July 17, 2015 Report Share Posted July 17, 2015 Would be great if there were a Resources section to this forum. There are lots of resources that are useful to EI users and most forums have a Resources section. Would be cool to have a Materials section to this as well where people could download materials! ;) 1 Quote Link to comment Share on other sites More sharing options...
Thomo Posted July 17, 2015 Report Share Posted July 17, 2015 I agree entirely! Give and take nowadays. I understand your reason and underlying frustration. What would be your starting point and structure to follow? Suggestion. Perhaps a category on the forum. Lot's of things to discuss. - materials / textures / shaders (setup and optimization) - Gamma 1.0 V 2.2 (whY) - Bumps and Normals - Clip maps - lighting (setup and optimization) - photons - import methods for models (various apps). How to - workflow - Tips and tricks!! - Modern rendering - Collaboration And an easy way to post / access would be pleasing. Keep on it Steve, good thought. Cheers Quote Link to comment Share on other sites More sharing options...
Diego Posted July 18, 2015 Report Share Posted July 18, 2015 Hi, I think a very good and useful idea, I missed it on many occasions, A section with materials, displacement and normal maps, terrains and environment setups. Thanks for propose Steven. Diego Quote Link to comment Share on other sites More sharing options...
meester smeeth Posted July 18, 2015 Report Share Posted July 18, 2015 Best idea I've heard in a while! Reminds me a bit of the old website Electro303, it was great while it was around. One of the biggest inspirations to myself was the workflow breakdowns from Cristobal Vila while he still used Ei. He made me believe anything is possible. While tutorials are good, to expand like this woud be invaluable for everyone. Quote Link to comment Share on other sites More sharing options...
thingmaker Posted July 18, 2015 Report Share Posted July 18, 2015 A material depository would be extremely helpful. I have been building them up slowly but a combined effort would be a time saver. -Derryl Quote Link to comment Share on other sites More sharing options...
S. Houtzager Posted July 19, 2015 Author Report Share Posted July 19, 2015 It is just adding another shelf to this forum to put the resources. There are lots of posts already which could be housed in the Resources section. Quote Link to comment Share on other sites More sharing options...
supernovavfx Posted July 24, 2015 Report Share Posted July 24, 2015 I think it would be very helpful... one thing to consider is the 'unknown'. I am going to dream and spell out a semi plausible near term future for EI. Just 'guessing' here.... Lets say EI V10 truly is the major overhaul and 'revamping' of the app that Tomas has alluded too on a few posts related to whats coming next. That may very well require different shading systems or any number of 'new' things that may obsolete other things. Its too risky to even hint that that may be the case... so I don't expect EI to leak any info regarding this... but if you think about it. A massive updating and modernization of the app would not necessarily be for 'me' or Steven or any of us. Id 'LOVE' to think that... LOL... but realistically.... if Tomas is working to re 'grow' EI in the Market with v10 (or 9.5) than catering to the old matters far less than optimizing and opening up to the 'ways' of most other apps out there. It does not make sense to 'evolve' every aspect of this app we all love... I'm sure in some instances it very well make the most sense to 'scrap' certain old code and dead end code ( I made those terms up... lol... but i think people will follow me ) for new modern fast and flexible 'new' code. Code that has max growth potential. Im straying a bit from the topic here... but myself... Ive always wondered how much of our current EI may still be around if Tomas truly is revamping this app... its been a while since the very impressive 64 bit 9.1 - Tomas and the Igors and anyone else involved I'm sure have been working furiously on this next version. I think it probably will be a turning point in my career and in EI's history and future. I realize I could be all wet here.... but I kind of hope I'm right and they are dramatically rewriting the cobwebs out of our old war horse and reinvigorating its image and its capabilities... I guess id wait for v10 to come out before building a resource wing for the reasons I think are not that crazy that ive just guessed about. Id enjoy it regardless. :) Quote Link to comment Share on other sites More sharing options...
Thomo Posted July 24, 2015 Report Share Posted July 24, 2015 It is a fair point supernovavfx makes but I'd be confident that the shading system is around for a long while yet. That makes a material resource still perfectly useful. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.