Jump to content

Quicktime VR + Renderama?


thingmaker
 Share

Recommended Posts

When creating a Quicktime VR object is it possible to use Renderama?

On projects that render fine from Animator, if I enable Network Rendering and open it in Renderama, It only uses one slave at a time (of the 7 local on my machine). After loading the models and textures I just get an 'Unknown Error', then it goes to the next camera until all cameras get the same error.

I have tried this with a simple project with only an Ubershape cube, same results.

If it can't be done it's unfortunate because VR objects require hundreds of images. Thanks. -Derryl

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

×
×
  • Create New...