Tango Posted July 31, 2014 Report Share Posted July 31, 2014 Is there a way to export sequentially numbered geometry from EI? I did this in Blender for a fluid simulation , converted the resulting geometry with "Obj2Fact" and was successful at reading the sequence back in EI, thanks to Tomas. I want to export the geometry generated by the flag Plugin and hope to have the UV information saved with it. This way I can populate an animation with many flags by offsetting them in time and changing texture maps. It would be quick and easy on the processors. I know I can do the flag in some other application and bring it in, but I like the look I am getting with the flag plugin. Thanks, Christian Quote Link to comment Share on other sites More sharing options...
Tomas Egger Posted August 2, 2014 Report Share Posted August 2, 2014 Ola Chris!! Its really simple, select the Flag plug-in in the project window and with “control†key pressed in the keyboard, go to menu bar / Object / Range Export or Range Export Parked.. Hope that helps Thanks Tom Quote Link to comment Share on other sites More sharing options...
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