JoeV Posted June 30, 2011 Report Posted June 30, 2011 I trying to use a black and white texture map as a mask for reflections, but it seems like no matter what I do, the map shows up as a texture, its not masking out the reflections. The reflection should show through where the texture is white and hidden where the texture is black, correct? Quote
Tomas Egger Posted June 30, 2011 Report Posted June 30, 2011 Ola Joe, Could you upload or send me a really simple sample project? Thanks Tom Quote
JoeV Posted June 30, 2011 Author Report Posted June 30, 2011 I tried the Reflectivity map as a mask on a simple shape and it works as expected. Quote
Tomas Egger Posted July 1, 2011 Report Posted July 1, 2011 Ola JoeV, Any prb, msg me Thanks Tom Quote
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