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Roughness setting


S. Houtzager
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Hey, Does anyone know of a Roughness setting similar to the one that the Oren Nayer shader had.  Unfortunately Oren Nayer no longer functions.  I want to control an extremely fine roughness to create an anodized finish.  Tried noise factory and it is not fine enough.

 

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I don't know about Oren Nayer but I would normally use a reflection map (then add reflection blur as well) and slight bump map, maybe a specular map. All greyscale maps. Fine noise and motion blurred noise maps usually. "overlay" with strength slider adjustments work well.

I'm really not sure if the spec map only controls the "amount" slider or everything. I often just use a falloff of 0.4 - 0.6, make a big specular with "size" and adjust amount accordingly, to skip the map.

Playing with diffuse with the other things mentioned can help a bit.

I've got quite a few aluminium / anodized materials setup if you email me I'll send 'em over.

Hope that helps.

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