RevDoc Posted May 19, 2014 Report Share Posted May 19, 2014 Hi All, So I'm running 3 cameras (local and 2 slaves) on the same machine, the slaves are happily working away, yet the local camera keeps crashing with a MCIO - 18 error. I can't quite figure out why this would only happen with the local camera. Local runs just fine doing a raytrace if I turn off the reflections. I've cleaned up the models and textures as one often must do after an upgrade. (9.1 doesn't care for the flavor of my 6.5 projects...) Can someone offer me a clue? Thanks, MM P.S.-This multithread rendering is amazingly cool! Quote Link to comment Share on other sites More sharing options...
Tomas Egger Posted May 20, 2014 Report Share Posted May 20, 2014 Ola MM! Probably one or more of your groups are using "enviroment" reflection, turn them off and use normal Raytrace reflections. Find a group with it turned on, uncheck it and with the right of the mouse or pressing control + mouse click, it will open the contextual menu, use the option "all". To turn off all the groups in the project at same time. Thanks Tom Quote Link to comment Share on other sites More sharing options...
RevDoc Posted May 20, 2014 Author Report Share Posted May 20, 2014 That got it. Thanks Tomas! Quote Link to comment Share on other sites More sharing options...
Tomas Egger Posted May 20, 2014 Report Share Posted May 20, 2014 Ola MM! Feel free to message us :) If possible, send me a simple collected project, so, I can look if its a bug or not. Thanks Tom Quote Link to comment Share on other sites More sharing options...
bwcc Posted May 22, 2014 Report Share Posted May 22, 2014 I have noticed this too, meant ask about it earlier... the path in the error message is where the local Camera stores the temp file. The Renderama Camera stores the temp files in the Renderama job folder. But, it seems like if there is a temp file in the local folder it will get an error. I haven't had time to verify it, but I think it also occurs with any temp file (blur, glow, reflection) brian Quote Link to comment Share on other sites More sharing options...
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