vic3d Posted March 31, 2014 Report Share Posted March 31, 2014 https://www.dropbox.com/sh/k0m26rx6vapturb/QMVkTSW9V3 Please help all my cameras are crashing in all my computers. I pit the crash report in the dropbox. Is there something I can do? Vic. Quote Link to comment Share on other sites More sharing options...
Tomas Egger Posted March 31, 2014 Report Share Posted March 31, 2014 Ola Vic! Are you using a special QuickTime compressor to render from Camera? If yes, could you try to render using .img and see if Camera Crash? Thanks Tom Quote Link to comment Share on other sites More sharing options...
vic3d Posted March 31, 2014 Author Report Share Posted March 31, 2014 Ola Vic! Are you using a special QuickTime compressor to render from Camera? If yes, could you try to render using .img and see if Camera Crash? Thanks Tom Hi Tom, no I always render to .img This is the first time this happens. Do you think it can be part of the model or one of the textures? Also I set GI reverse ilum. difused to 8. Could this High number cause problems? Thanks Vic. Quote Link to comment Share on other sites More sharing options...
vic3d Posted March 31, 2014 Author Report Share Posted March 31, 2014 Hi, This is what I am rendering. https://www.dropbox.com/sh/k0m26rx6vapturb/QMVkTSW9V3 I got the the computer today to see all of them had crashed and when I hit reopen, all the cameras tried to render frame 149. And that frame is already rendered. Very strage. Vic. Quote Link to comment Share on other sites More sharing options...
Thomo Posted April 5, 2014 Report Share Posted April 5, 2014 Hi Vic. Ok lets try to get what is happening. Tomas is flat out trying to make us famous I suspect! ;-) Can you dropbox the collected project? I can check if it renders on mine. What is your system setup and how are you rendering? Rama or just straight to camera? OSX. Win 7 ??. Happy to help if I can. pretty sure we can eliminate your problem quick smart. All good, Quote Link to comment Share on other sites More sharing options...
Thomo Posted April 5, 2014 Report Share Posted April 5, 2014 BTW. Yes it is probably a material. A shader. Process of elimination will find it. Please let's know if you have success. Cheers Quote Link to comment Share on other sites More sharing options...
vic3d Posted April 5, 2014 Author Report Share Posted April 5, 2014 Hi Thomo, it turned out that the first time the camera crashed it cused it to skip a frame. That one frame was causing cameras to crash every time renderana asked them to render it. I replaced it manualy and the problem disapeard. I have to render that problem again. If it happens again I'll send you everything. Thank you very much for the help. Quote Link to comment Share on other sites More sharing options...
Thomo Posted April 5, 2014 Report Share Posted April 5, 2014 Good to hear you sorted it out. How did you go with the shadow problem? I see you still have GI sampling on in shadows. Did you try unchecking it? Quote Link to comment Share on other sites More sharing options...
vic3d Posted April 5, 2014 Author Report Share Posted April 5, 2014 Yes, I was able to fix the shadows too, thanks. Quote Link to comment Share on other sites More sharing options...
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