supernovavfx Posted January 8, 2014 Report Share Posted January 8, 2014 my new client has in house Cinema 4d artist. IF they were to create or want to create models for ME to import into EI, what is the best of the available formats for me to have them save things 'as' Also…. if I were to export my scene for them what is my best format. Thank You Scott Quote Link to comment Share on other sites More sharing options...
Tomas Egger Posted January 8, 2014 Report Share Posted January 8, 2014 Ola Scott! He can send you .OBJ, .3DS and even .LWO models, ask him to export these options and open them to compare. To export Motion from EIAS: http://www.3dmation.com http://www.3dmation.com/ae_to_maya.html EIAS can export a full scene as FBX for now. Thanks Tom 1 Quote Link to comment Share on other sites More sharing options...
Be.eM Posted January 8, 2014 Report Share Posted January 8, 2014 Scott, while all the formats Tom mentioned will probably work, there's another way which seems pretty unknown to most of the C4D (and EIAS) user community: As of 2012 or 2013 (not sure about the exact release date) Okino PolyTrans is able to read and write native C4D files (the only application apart from C4D itself), as well as FACT files (which it always did). Maybe worth a test, as it provides the use of native model files in both directions. I'm sure there are some parameters or conversion settings to be tested, but I was very excited to hear these news from Robert (Okino). Bernd 1 Quote Link to comment Share on other sites More sharing options...
Diego Posted January 8, 2014 Report Share Posted January 8, 2014 HI Scott, I use models created in C4D all time, one of the most used is OBJ with uv's, EIAS open it perfect. You have to be careful about some things in C4D: 1; Remove N-gons 2; Optimize unused points 3; Align normals As for export from EIAS to C4D OBJ is also a good option, the models open perfect but uv's will be lose. Cheers Diego 1 Quote Link to comment Share on other sites More sharing options...
supernovavfx Posted January 9, 2014 Author Report Share Posted January 9, 2014 thank you all… GREAT advice… the more i can 'work' with them seamlessly the better… so much mograph is being done in c4d the more I can work and share with places that use it the more projects I can bid on. I wonder why c4d 'format' is not 'out there' as much as obj etc…. Quote Link to comment Share on other sites More sharing options...
supernovavfx Posted January 9, 2014 Author Report Share Posted January 9, 2014 pro animator also imports and exports Facts and C4d but I'm not sure its 'robust' enough to handle larger scenes Quote Link to comment Share on other sites More sharing options...
Be.eM Posted January 9, 2014 Report Share Posted January 9, 2014 I wonder why c4d 'format' is not 'out there' as much as obj etc…. Because Maxon keeps (or kept) the specifications secret. I guess PolyTrans being the "Engineering" part of the "C4D Engineering bundle" helped Okino to learn about the format. Quote Link to comment Share on other sites More sharing options...
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