Jump to content

"tearing" of a texture map


hillsville
 Share

Recommended Posts

Ola Gabe,

 

1) I added a simple Reflection Map in the World window:

post-5-0-78081300-1375798948_thumb.png

 

2) Changed the group Reflectivity Material, Full reflection, a bit of Edge reflection and turned on the Reflection Enabler Raytrace Mode to “Normal”, which make Camera render raytraced reflections based in the map added in the World WIndow Reflection Map

post-5-0-40701200-1375799003_thumb.png

 

Project attached:

Reflection.zip

 

Thanks

 

Tom

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

×
×
  • Create New...