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Power Particles with MrBlobby Issue


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I am animating some gunk (really it is gunk) that is scraped off of some skin. I am using power particles pro parented to MrBlobby.  It looks fairly good, however I have to render out each frame one at a time to get what I want.

 

When I just render out the animation all at once it looks totally different (as if wind is affecting it). Want to render it all together.

 

Any ideas?

 

Steven Houtzager

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can you tell if the culprit is PPP or MrBlobby? I always have to render the PPP by itself (with blobs turned off) to see if it is working correctly - 

 

Before rendering the animation I think you have to run the entire simulation (just the PPP object) so it will write all the frames to the PPProPreviews folder. I always do this when rendering with Renderama, not sure if it necessary when rendering on the local Camera only.

 

In PPP there is a check box in Preferences/Preview Method/Advanced - this is supposed to recalculate each frame previewed in Animator based on the simulation.

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