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IMAGE to MESH \ Displacement quality performance in V9 - WHAT HAS CHANGED


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or been improved or the SAME as v8 regarding displacement maps... and in MY motion graphics case... animated displacement

maps that can really make for some great effects. Im so far from a programmer that I never quite understood why this was hard to

program. I will test and attempt hundreds of things without asking questions.... but in this case Tomas or the Igors... how do we now

best accomplish true displacement on geometry from greyscale quicktime or image maps...

thanks in advance...

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