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Posted

I am new to the forum... So let me introduce myself. My name is Mat (i go by mateo). I use an older verison (v4). I t has been a whiles since I have used it and I now have a need to use Modeler for my personal company.

I have seen a lot of post concerning modelers...

But I was wondering if there are any users here using the OLD EI Modeler that can help me with a sizing / scale issue when importing Illustrator files/eps.

I have designed some 2d vector shapes (at the proper size in inches) in Illustrator for use in EI. But when I import them in they are Flipping HUGE. Sooooo not to scale. I remember the old techs for the company mention something about granger units (but I thought that was for animator). Is there a work around for this? I need these items to be to scale. I am designing a product (simple as it may be) and I can do it in EI, but it has to be to scale.

I know it would be easier to just make these items, but since there is no way that I can find to scale with precision in EI... and I am far more proficient with Illustrator. Hopefully you see my dilemma. Thanks in advance.

Mateo.

Posted

Ola Mat,

I always scaled my models inside EIAS, you can enter a numeric value on them.

post-4-13269394059579_thumb.png

Thanks

Tom

36 views. I must be old school as they get for EIAS.

Does the new EIAS use granger units or was that change in a version later than v4?

Posted

Ola Mat,

I always scaled my models inside EIAS, you can enter a numeric value on them.

Thanks

Tom

Hey Tom

Thanks for the reply. I tried that in Modeler using the absolute setting and did not get desire result. What version are you using? Mine is version 4.

Mateo

Posted

Mateo,

EIM uses an "internal" And "input" measurement system - there's a weird translation that happens from the EPS file measurements to the "internal" measurements of EIM, and this won't be engineering precise but will be pretty damn close. Hope this math explains it -

Let's say you have an object that's 2" square in Illustrator. If you import it directly to EIM, with internal units on the EIM file set to "inches", the scale in EIM will be .144". Multiply by 1388% to scale to match the Illustrator units and you'll have it at almost exactly 2" square.

The actual ratio is 1000 Illustrator units to 72 EIM units in whatever the internal measurement is. I think this is related to odd math based on DPI settings (72 DPI being internal to Illustrator usually), but it is what it is.

Posted

Sorry - was posting quickly before I had my coffee - to clarify, what would equal 1000 units in Illustrator comes into EIM as 72 in the internal unit. Ergo, if it's 2" in Illustrator, it'll come in as (2"/1000)*72, or .144". To get it back to 2", you'd multiply by 13.888(repeating).

--

Teague

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