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Rodeo Question


WHD
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Hi All,

I've used Rodeo quite a bit with great results and one of the issues that arises frequently is that objects that have fallen and are resting peacefully on the ground suddenly and spontaneously start to move again on their own with no additional forces being applied. They then start hopping around like a fish on the floor.

I read that the best way to reduce this is to make adjustments in the advanced tab to the Auto Disable setting. My current settings are:

1. Velocity Threshold... .01 EI Units per frame

2. Timeout... 2 frames

3. Always Enabled... 3 frames

Anybody have a suggestion for a better setting or an alternate strategy?

My alternate strategy of last resort has been to duplicate geometry after the sim is run in the spot where it fell and swap geometry at that frame with static geometry. It is a bit time consuming in a complex sim so I'm looking for a better solution. Any thoughts?

Bill

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Bill,

I had the same problem with some broken pieces of glass in a test project.

http://www.eitechnologygroup.com/forums/viewthread/566/P0/

Patrick Rosendahl pinpointed the problem on the sadly now defunct Ramjac Forum. I can't remember what the solution was but I'm pretty sure he corrected the problem. What is your Rodeo version? Mine is 1.0.2b4

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