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Chenarch
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Hey everybody!

I am taking a simple ball given it 100% reflectance and reflectance mode set to "normal".

Then I go to World > Raytrace and add a Dosch .hdr LP. Why do I get this?


I figured out. I had it mapped as "spherical" rather than as "lightprobe". Also, I turned my sun

completely off and got perfect reflectance.

Rich

post-193-13269393664574_thumb.jpg

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