RobK Posted April 21, 2010 Report Share Posted April 21, 2010 Hi, is there a way to reduce the size of bones in the 3d vew port - not their overall lenght just the way they view in order to reduce scene clutter. I haven't found a way yet that doesn't functionally alter them. I'm working my way through one of Alonzo's excellent training DVD's - it is probably in their somewhere, just haven't got to it yet. Regards, Rob. Quote Link to comment Share on other sites More sharing options...
Mark Johnston Posted April 22, 2010 Report Share Posted April 22, 2010 Hi Rob in the edit menu , select display , chose effectors and a little dialog pops up to change their size hope that helps Mark Quote Link to comment Share on other sites More sharing options...
FelixCat Posted April 22, 2010 Report Share Posted April 22, 2010 Hi, Rob Edit - Display - IK Handler. You can control the size and thikness FelixCat Quote Link to comment Share on other sites More sharing options...
Mark Johnston Posted April 22, 2010 Report Share Posted April 22, 2010 it might be one of the other choices under display like Ik handles or controllers but I think effectors is correct. FelixCat you you beat me back with my second thoughts Quote Link to comment Share on other sites More sharing options...
redcode Posted April 22, 2010 Report Share Posted April 22, 2010 it might be one of the other choices under display like Ik handles or controllers but I think effectors is correct. FelixCat you you beat me back with my second thoughts I believe you're right, Mark. I had the same question a few weeks ago and that proved to be the correct solution. Quote Link to comment Share on other sites More sharing options...
RobK Posted April 22, 2010 Author Report Share Posted April 22, 2010 I believe you're right, Mark. I had the same question a few weeks ago and that proved to be the correct solution. Thanks everyone - I knew it would be in there somewhere. Regards, Rob. Quote Link to comment Share on other sites More sharing options...
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