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Bone size in viewport


RobK
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Hi,

is there a way to reduce the size of bones in the 3d vew port - not their overall lenght just the way they view in order to reduce scene clutter.

I haven't found a way yet that doesn't functionally alter them.

I'm working my way through one of Alonzo's excellent training DVD's - it is probably in their somewhere, just haven't got to it yet.

Regards, Rob.

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it might be one of the other choices under display like Ik handles or controllers but I think effectors is correct.


FelixCat you you beat me back with my second thoughts

I believe you're right, Mark. I had the same question a few weeks ago and that proved to be the correct solution.

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