Hello, I have a question about texturing in EI. If I have several objects that are close together and all using the same master material, the repeating pattern is obvious. In another 3D program I would add a random function to the texture X, Y or size or something but I can't figure out how to do this in EI.
It would seem that applying a random function in the cell in the frame mode of the Project window would be the place but I can't get it to work.
What technique do other people use to avoid this repeating pattern issue? Thanks. -Derryl