NX shading system for v2014 (for EIAS Mac & PC) now Multi-theaded & 64 Bits render, order in http://www.eias3d.com/ or get your for free update in triade@triade.es
Hello Scott:
Dont have a easy solution, NPR get the normals info and paint the perpendicular poligons to camera with shadow zone. No same position all time.
If can add more poligons with dicer can solve a bit...
Thanks