Jump to content

HMeyers

Members
  • Posts

    29
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by HMeyers

  1. Richard, The 4x4 is perfect, I certainly understand and appreciate the thinking that went into the RC. Now I just have to find out what the client wants, then give them what they need. Once again, thank you for the superb effort. I hope other folks will have an opportunity to find this and take advantage of it for other projects. Best regards, Hal
  2. Richard, The "Wow" is double from me - I looked over the project and couldn't believe what you came up with. I think linking and unlinking blocks to the effectors makes a lot of sense. It's very efficient. Your animation looks terrific! Thank you, Hal
  3. A potential animation just came up, A RUBIK's CUBE (with clients logo). It's more complicated then it originally appears to animate this item and I haven't found anyone in EIAS land whose done it and posted the results of the animation. I heard from eias's Tomas Egger who kindly passed along this bit of information: Rig it using XPressionist, Its how other 3d appls like Max or Maya solved the problem. I was just wondering if anyone has come up with a simpler, more direct method. It appears one of the best ways is to create 8 rotating parts and re-assign colors to rotated faces as needed. That along with turning elements on and off throughout the animation will be a bit tricky to say the least, and could make it difficult to duplicate when the client asks for "changes." It can get very confusing and I believe a solid storyboard will be necessary along with a careful naming convention. Thoughts anyone? Thank you - HMeyers
  4. A potential animation just came up, A RUBIK's CUBE (with clients logo). It's more complicated then it originally appears to animate this item and I haven't found anyone in EIAS land whose done it and posted the results of the animation. I heard from eias's Tomas Egger who kindly passed along this bit of information: Rig it using XPressionist, Its how other 3d appls like Max or Maya solved the problem. I was just wondering if anyone has come up with a simpler, more direct method. It appears one of the best ways is to create 8 rotating parts and re-assign colors to rotated faces as needed. That along with turning elements on and off throughout the animation will be a bit tricky to say the least, and could make it difficult to duplicate when the client asks for "changes." It can get very confusing and I believe a solid storyboard will be necessary along with a careful naming convention. Thoughts anyone? Thank you - HMeyers
×
×
  • Create New...