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jakev

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  1. Lovely render. I agree with the "dark" foreground trees being the weak link to a quality virtual tour. Not sure you need every second of those wireframe transitions (10 seconds long), but a little is very interesting. The walking people and cars really make it come to life, too! Also the fountain was a nice touch.
  2. Lovely render. I agree with the "dark" foreground trees being the weak link to a quality virtual tour. Not sure you need every second of those wireframe transitions (10 seconds long), but a little is very interesting. The walking people and cars really make it come to life, too! Also the fountain was a nice touch.
  3. ok, tagging on to a 2010 thread. I have Maya 2009 for Mac. I have a Maya 2009 project from ABC to get the ABC logo/model and textures. I want to change this fairly simple obj model to fact and use it in Electric Image. (I don't have obj2fact.) When importing the model to EIAS the ABC "pearl" is fine but the ABC text come into EIAS as though normals are reversed on the faces. Reversing normals in EIAS does nothing, but checking "use polygon color" actually does make the faces solid, but then causes some tearing and polygonal artifacts. Can I export out of Maya better for EAIS perhaps? What options do I really have at this point without OBJ2FACT? Thanks for any incite guys. BTW, ABC also gave me this model in C4D if that helps.
  4. soon < 3 months? gotta bust yer chops a little Tomas... Thanks for replying.
  5. Anyone ever taken a flat plane in EIAS and crumpled it like paper into a ball or vice versa? I've taken a plane and made it deform into a sphere before in EI. But I want this to start as a crumpled ball and uncrumple flat, like it's stop motion. And I don't want to actually use stop motion, unless that is easier? Any ideas would be very helpful? Thank you! Jake
  6. Hi Tomas, Any wonderful new thoughts on v9's progress?
  7. Oh to have all those plug-ins over the years at 100%. Dare to dream.
  8. Thanks for the insight Dave. I'm not very familiar with Renderama. Probably should be by now though. I feel a little behind as much as I've rendered over the years. Just never had a good networked set up of CPU's.
  9. Theoretically you could hook up 5 mac mini's with slaves and create a render farm with EIAS, correct? I am considering this path right now, so any info would be very helpful. Jake
  10. I'm coasting with a G5 at home til the next hardware upgrade on towers. This reflects what I'd been reading about tower vs iMacs. Apple has to know this. I "assume" Apple will come up with a configuration that keeps their desktop towers at the top of the game. But, it's not really even close to their bread and butter (iPhone/iPad/MacBooks). I wonder if the incentives are too diminished for Apple in this sector? edit, looks like the whole line up may be getting Sandy Bridge in the coming months (you probably have heard this, but here's a link) http://www.appleinsider.com/articles/11/05/04/supply_chain_sources_say_all_remaining_macs_to_receive_update_in_coming_months.html
  11. Maybe he'll translate it to English soon. Cristobal is a smart and talented artist.
  12. Ha, great subject line. Yep, that's the best I've seen. Excellent work!
  13. Very nice Alisdair Jones. I'm envious. I'd love to do those traveling light trails similar to long exposure tail lights on moving cars in the "connected" projects. How can I accomplish this look? Anyone know where to start? Glowing traveling texture maps warping along a path in 3d space? Or is this just faked dimension (west and east segment) in a compositing program? Any insight in here would be appreciated. Thanks.
  14. jakev

    YolaNation

    Very cool, I bet it rendered pretty fast then. Raycast shadows I assume?
  15. Love it! Parts number 0001?? No way. I've never seen that box. Mine is all black from `96/97. Thank you. Cool stuff Alex. Jake
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